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Contact Support - Help Center Get help on the UGX Discord. Join it now!That's one thing I've gotten off people who played (Hitman said it was pretty small when he tested), and even from my own playing.
One area in particular is the Power Area, every time I played, and went down there, I was pretty much down there until the zombies stopped coming, lol, I'll try and make it a little easier to get out of there.
I've improved on the "dead ends" a little by adding "loops" so the player isn't constrained to going one way and being stuck that way.Spoiler: click to open...
I'll expand on the Power Area in another update but for now this might help.
PaP has been moved and creates a another way to access the Who's Who area.
This is a new area, I made it so the zombies can only jump up from where the ladder is, as I felt that it would be too OP to have them also jump up from the green door.[close]
V1.1 will come tomorrow fixing Day One bugs, it will include the following fixes/additions:
If you find anymore bugs please tell me within the next 2-3 Hours as I will start uploading 1.1 then.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Aye mate you don't know me so y don't you shut tf up ok buddy
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
man this looks cool, a simple survival map with v1.1 on it - but i must ask is the map portalled? does the map run well? and does this have all the perks? seems like a small map for 12(?) perks?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Semi-Portalled, all buildings are, not so much the outside. Runs at 91FPS constant on my 570 @ 1080p with all settings at max.
As for perks, includes all UGX Mod perks, expect Stamin up which will be in another update, don't know why the size of the map would affect perks tho. They work fine on a map 5000 units big and same for a map 100 units.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I agree, i just didnt see PHD in any images, had me worried, no perk limit i take it?
Nice work scoba. Congrats on the release. Beta testing now .Spoiler: click to open...stock UGX'S MOD weapons included ? Or custom other ones?[close]
Yeh some loops was exactly what I'd suggest, look forward to the update. If it's not too late maybe do something with the Sharing is Caring area too? I opened the debris in a panic trying to escape some zombies only to be stuck in that tiny area with no escape lol.
That's one thing I've gotten off people who played (Hitman said it was pretty small when he tested), and even from my own playing.
One area in particular is the Power Area, every time I played, and went down there, I was pretty much down there until the zombies stopped coming, lol, I'll try and make it a little easier to get out of there.
I've improved on the "dead ends" a little by adding "loops" so the player isn't constrained to going one way and being stuck that way.Spoiler: click to open...
I'll expand on the Power Area in another update but for now this might help.
PaP has been moved and creates a another way to access the Who's Who area.
This is a new area, I made it so the zombies can only jump up from where the ladder is, as I felt that it would be too OP to have them also jump up from the green door.[close]
V1.1 will come tomorrow fixing Day One bugs, it will include the following fixes/additions:
If you find anymore bugs please tell me within the next 2-3 Hours as I will start uploading 1.1 then.
Please give me beta access, I would LOVE to test CO-OP
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
Oil Rig Beta Access |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Box Mappers Elite | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
I dont know why.. but i would love to see a Christmas version of this map
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
That can be arranged.
V1.1 has been pushed to tomorrow while I add a bit more, again make sure to report any bugs/suggestions NOW before I upload.
V1.1 now has the following: