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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
The only real "Game breaking" thing I could find wrong with the newest version is that if you have the PAP area open and all players there, when you get a quad round, not a single quad zombie spawned. Not sure if it was something random or what, I'll try and play it again to see if it happens.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Ah ok, I didn't really take the time to look through every post, laziness on my part. Sorry for bringing it up again if it's been noted/found. My apologies
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
UGX V.I.P. | |
Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
By the way, why was the door (leading to the teleporter) removed in your most recent version?
Hi,guy,I play map has a bug is increases comes,Igo to the loft :'(but the zombie will dissolve and thanks for you made the map
Quite a few of those things suggested by JadenSzewczak are very minor and dont have to be put in. He is just putting out some things that he thinks could make it better or put it more closer to Black Ops. Although i dont totally agree with everything that he said to make it better or put it closer to Black Ops, like the G11 sights, reviving player and some others.
Putting some hints for the easter egg could be good because some people dont even realise there is an easter egg and an ending to the map.
The area by Pack a Punch to me doesnt really need a jump off point because this map is designed to be very difficult and it isnt that far away from the rest of the map, though if a jump off point was put in, it probably will not take that much of the difficulty away.
This map is a very good one, you have taken the time to detail it and really make it look good compared to some other maps that just put in some rooms and a few extra guns and do very little to make it look good. Because of this, this map will not just be played and put aside like most but will be replayed.
It is good you are taking the time to fix some of the bugs and improve the map, instead of just moving on to the next map.
This map also reminds me a lot of treyarch maps because it goes more in a circle instead of just one long thing room after room and the detailing.
Only things that i got playing version 2.2 is, i crashed when loading solo (activision load screen) but then loaded again and it crashed when hitting solo and came up with an error (I wasnt able to get a screenshot of it because it didnt do it again, it was something to do with the dolls though) but still stayed in the game. I tried again and it successfully loaded.
The only other thing i would suggest would be to bring in the black ops mp40. I prefer this mp40 version myself over the waw version.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
And the BO1 MP40 is identical to the WAW version apart from the fire sound isn't it? ???
Well it's the same model with a shinier texture that's all easy enough to change.