Nacht Der Untoten Reimagined (Version 2.1)

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Created 1861 days ago
by ProRevenge
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Nacht Der Untoten: Reimagined
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Mapper and Weapon Porter - I release what I can of my work for the community to enjoy :)
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I honestly dont know how thats there, there are no clips or anything, but if zombies can hit you out of it there is no reason for me to reupload, Double Tap 2 is in there, for sure, im just not sure how it affects 3 burst weapons

EDIT: I tried to replicate your bug by the PAP corridor, couldn't do it, I tried jumping at it from all different angles, different speeds, I wasn't getting stuck at all
Last Edit: August 05, 2015, 09:41:18 am by ProRevenge
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I tested this in a simulated round 100 by changing " level.round_number = 1 " in _zombiemode.gsc. I tried this directly on round 20 with the same command and on round 1 in a normal game and I had no problem at my third revive. I will try a solo run soon and see if this G_Spawn depend of the command.

Also, sometimes, I'm teleported when I'm down. One time I got to the MP5K room from the MP40, and another out of the playable area.

Two other things:
-The zombies are still stucked on the box near the M1927
-Maybe it's just forgetting or intentional: the second line with " self PushPlayer( true ) " is not disabled.
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ProRevenge i think they just took a printscreen midair while jumping or something since this is all i see in radiant:



I did not waste my time going ingame for this one, There is literally nothing to stand on.
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I tested this in a simulated round 100 by changing " level.round_number = 1 " in _zombiemode.gsc. I tried this directly on round 20 with the same command and on round 1 in a normal game and I had no problem at my third revive. I will try a solo run soon and see if this G_Spawn depend of the command.

Also, sometimes, I'm teleported when I'm down. One time I got to the MP5K room from the MP40, and another out of the playable area.

Two other things:
-The zombies are still stucked on the box near the M1927
-Maybe it's just forgetting or intentional: the second line with " self PushPlayer( true ) " is not disabled.
I must have disabled that line about 6 times throughout making this map, how it re-enables itself I don't know, ill look into it and if getting out of the map is happening lots on downing, ill look into it, are you outright teleporting? or what, how is it putting you out of the map?

EDIT: commented that line, let me know anything else small I can fix, Ill re upload tonight I guess, anything I can fix I will, but after this update that's it
Last Edit: August 05, 2015, 10:40:49 am by ProRevenge
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Stevie re did the model, so that's on him lol, and besides, its still usable, im sure that's excusable with the weapon inaccuracies some maps get away with :lol:
Last Edit: August 05, 2015, 11:27:38 am by ProRevenge
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The game seems to find a good place to set me when I'm downed, but if there is no place, I'm set upper.

As other small thing to update, smoothing the walls like the original NDU (on BO1) would be nice.

If you want to test something in a coop game (especially about the AI), I'm actually on WAW, so you can invite me.

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Very nice map, good job !

But, with the version 1, i freeze with G-Spaw error at round 27 (legit, no hack or glitch), i hope it was fix in Version 2 ;)
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Hi, love this map been playing v1 for a while now, i just installed v2 and found a bug in start room when you dolphin dive off the high point of the pile of dirt near quick revive, you get stuck and cant move anymore.

Me getting stuck after dolphin dive.
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Last Edit: August 05, 2015, 05:11:29 pm by thezombiekilla6
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I  Have an IMPORTANT question could you maybe add a boss ???? like the warden if you do i will vote warden or something i miss that boss cuz his only in one black ops 2 map that bums me out :P
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I found bug. When you take Max Ammo, that doesn't give two claymore. Nothing.

And can you give the new location for more perks? Or through a mini Easter egg as for example the bottle for PAP or end game
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Because I can just "add the warden" like that, I have scripts, models, sounds, fx and anims to play with....
Map is staying as it is most likely, most of the bugs people are reporting are either very insignificant or I have no idea how you get them, as I have tested for lots and can most of the time never replicate any of the bugs.

No idea why G-Spawn is happening, Vulture Aid has been entirely rescripted, so no idea how.

Double Post Merge: August 05, 2015, 08:43:54 pm
I found bug. When you take Max Ammo, that doesn't give two claymore. Nothing.

And can you give the new location for more perks? Or through a mini Easter egg as for example the bottle for PAP or end game
Firstly, its like that with betties in waw, so not a bug

For extra perks, read above and below where I said I added 4 perk limit in change list, that's enough of a hint ;)
Last Edit: August 05, 2015, 08:43:55 pm by ProRevenge
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Because I can just "add the warden" like that, I have scripts, models, sounds, fx and anims to play with....
Map is staying as it is most likely, most of the bugs people are reporting are either very insignificant or I have no idea how you get them, as I have tested for lots and can most of the time never replicate any of the bugs.

No idea why G-Spawn is happening, Vulture Aid has been entirely rescripted, so no idea how.

Double Post Merge: August 05, 2015, 08:43:54 pm
Firstly, its like that with betties in waw, so not a bug

For extra perks, read above and below where I said I added 4 perk limit in change list, that's enough of a hint ;)

Ok so i found new bug, on the first room. I jump to buy the Bowie Knife, and i found glitch spot, but it isn't dramatic because zombie hit you look my video :
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So patch this, may be with juggernog soda the zombies don't kill you
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ProRevenge i think they just took a printscreen midair while jumping or something since this is all i see in radiant:

I did not waste my time going ingame for this one, There is literally nothing to stand on.

No you cannot get that high just by jumping mid-air. I was completely stuck in that position and I didnt do anything special to get into it I just jumped and glitched inside the wall. I have been unable to do it again though, and I have been trying to do what I remember doing at the time.
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The Thundergun and the Zeus Cannon have WAY TOO MANY DUDS!!! I DIED BECAUSE OF IT! :'( :'( :'( :'( :'( :'( :'( :'(  Map is still great! :)

 

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