[Manager] Kino der toten (POWERED BY UGX Mod)

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Created 2723 days ago
by A-Grand
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The King of Zombies
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I played the arcademode of the map and now every map I play on has the fire on the screen. Please help. Also it happens in the campaign but not the multiplayer

http://ugx-mods.com/forum/index.php?topic=4460.0
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good map but somethings that just annoy me 1 when tele to pap when you come back the zombies camp you and 2 why almost no wall wepons?
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mule kick and monkey bomb?  :'(
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Kino der toten (remake) | Shinra Ops | Moon | Thorvik | Oldie | Gateway | Ward | NeoBase | Devastation
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good map but somethings that just annoy me 1 when tele to pap when you come back the zombies camp you and 2 why almost no wall wepons?

I fixed those things in the latest update, it's not yet in the UGX manager, but hopefully it will be soon.
Here's the download link:
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I fixed those things in the latest update, it's not yet in the UGX manager, but hopefully it will be soon.
Here's the download link:
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hello A-Grand, can you add mule kick in the map or is impossible? I like our map but this machine is essential after a certain round
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Thank you for the update A-Grand ^.^
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The map has been updated.
Im very thankful to you "A-Thousand" times for updating this classic man. Should be worth A-Grand of +1's!

Its this kind of passion for map making that separates the good ones from the Elite ones. Its not entirely ALL about over the top special features and every piece of the map ported or fab'd up, only to have more bugs than a "Dew Drop Inn" hooker hotel!  Its those kind of maps everyone and their momma is now making after watching an hour of YouTube tut.'s.  and enough pirated, butchered up software for a life sentence at TMG Alcatraz!

Just imagine if these other "great" map makers would go back and polish up some of their old work  :o  not all, but the classics, y'all know the ones....and some could just use some new, "over the top" features that may not have been available to them at the time.  ex. UGX MOD 1.1  :D  , etc....
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looks like a good map n1
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A-Grand,

I've been playing this map for a long time. Loved the update and what it did to improve the map.

Apart from the obvious differences in size, this plays closely to the original Kino. The major difference (at least for me) is that it's now easier to train on the front part of the stage.

There's one real annoyance with the map though, although it has less to do with it's design and more to do with WaW. The zombies on this map are close, if not the exact same as stock WaW zombies. This means that unlike in Black Ops, if you get hit once, you get slowed, disoriented and shaken up. This is frustrating when training, because it usually screws you over. Of course it's playable and my friends get a kick out of me raging over it.

If you are planning to do an update with the upcoming (at some point) release of the new UGX mod, I plead with you to change the zombies (I'm not actually sure what makes them affect you like that). It'll make the map more enjoyable.

Still, it's an amazing map, and you have my undying gratitude for putting in the time and effort to make it.
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i have issues with this map it will not load is this something of a glitch?
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The latest update is now available via the Manager as v1.1 of the map. Sorry for the delay.

 

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