[Manager] Dale's Dock v1.1

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Created 2457 days ago
by trebeltom1
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MAPS:
Dale's Dock
Compound
Dale's Dig

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Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
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This map can be downloaded from the UGX Map Manager.

This map features UGX Mod v1.0! For a full list of features, click here.
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Hi looking for someone to test and give feedback for my map, Dale's Dock.
Size: medium

features:
black ops perks
ugx mod
zombie counter
power lights

It's my first map, so go easy on me :)

just extract to your mods folder, thanks guys everyone at ugx, tom-bmx, the testers; tomikaze and NGTzombies, and bamskater33 for making this map so much better :)

here are some screenshots :





Last Edit: April 14, 2013, 08:36:48 pm by trebeltom1
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Support ZomMods & the Realism Mod 3.0: [You are not allowed to view external links. Register or Login to see them]

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Yes, I would be glad to test your map.
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oh ma gawd ugx mod :D
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looks cool i can test if u want :D
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i would like to beta test this map please sir
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Looks good, great job so far :)
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That's a pretty amazing effort for a first map, I'd say from the screenshots it would even surpass the quality of some experienced mapper's creations. :D Keep it up, looking forward to this release. :)
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Thanks very much guys, where I am, there is a little trouble uploading (at school, they block the internet :( ), so I'm going to test it on lan with some friends here, and upload a copy a soon as possible. how do you guys suggest implementing moving platforms and how much detail do you put into the outside of the map?

Post Merge: March 01, 2013, 08:25:57 am
actually i should have in dropbox in an hour or so :)
Last Edit: March 01, 2013, 08:25:57 am by trebeltom1
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Trebeltom1, I had a great time playing your map so far and I will no doubt play it more. It is a little on the easy side as there are a few really good camping spots and places to run trains, but as a solo gamer I really didn't mind. I love how you can choose how you want to open the map up depending on what kind of strategy you want you employ. A couple of things I did notice were that in the starting area, you can jump through window to the right of Quick Revive. In the area with Jug there is a car on the other side and if you go behind the car and hide in the corner the zombies all stop. The last thing I noticed was that on the third floor where Double Tap is, I ran up there with a small group of zombies behind me and they stopped before they got to the top and then turned around and ran back down and made no effort to follow me. The map isn't super pretty to look at, but it wouldn't stop me from killing quite a few more hours on it. Thanks for your hard work on this, I can't wait to see where you take it in the future.
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i cant get it started because the title screen is messed up, i tried to bring up console and typed in the map name as usual for solo, is there a different command for solo
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uh the map name for the console is ugx_install1, and the menu does have functionality, it just looks crap
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yeah I cant figure out why its not showing the title screen its like just a bunch of sqaures and static
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yeah I cant figure out why its not showing the title screen its like just a bunch of sqaures and static

This is what it looks like for me, is this what you are seeing or not?
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no, for some reason. anyway that is the only map its doing it on. at first i thought my waw was screwed up. never seen anything like it
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yeah guys its my bad my asset manager or something is not converting the files correctly to iwi, i think its broken.... it says that create process for both failed... sorry, you can still click the buttons, but the image behind them is completely f**ked

UPDATE: for now i have reuploaded the ugx_install1.iwd (the console mapname.iwd) with the original ugx_mod_loadscreen_template.iwi and the same for menu, it now looks ok, although it says example mapname.... hope this isn't too much of an issue for now
Last Edit: March 04, 2013, 08:34:41 am by trebeltom1

 

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