changed sound aliases as required, removed sound,cave.wav recompiled map, mod.ff and iwd, then checked for sound file in the iwd ( was there) still no luck...
i just can't get my custom sounds to work.... I have converted them succesfully, they appear in: C:\Users\Dale\Desktop\nazi zombies\raw\sound (my root is C:\Users\Dale\Desktop\nazi zombies). I add a sound alias which is for a cave sound and looks like this:
it is called dalesdig.csv and is in: C:\Users\Dale\Desktop\nazi zombies\raw\soundaliases
I added these lines to my dalesdig.csv in: C:\Users\Dale\Desktop\nazi zombies\zone_source :
I compiled my map, ran it, and the sound is not emitting from a script struct with the kvps:
script_wait_max 20 script_wait_min 10 script_sound cave targetname cave script_label random