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Junkyard

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Created 9 years ago
by Deleted User
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natesmithzombies's Groups
Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Community Mapper Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager.
Community Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
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Trailer:
https://youtu.be/zyUBYx-nDNY


Below is a description of my first custom zombies map. If you feel feel that you deserve credit
it is likely that I simply forgot to give you it. Big Thanks to Brett my brother for testing
and HarryBo21 for his awesome perks and help.


Junkyard
Features:

11 Perks (Thanks to HarryBo21 aka the zombie coding god)
 - Jug
 - Speed
 - Revive
 - Double Tap 2.0 (It even has the DT 2.0 Texture on the machine!!!!)
 - Electric Cherry
 - Vulture Aid
 - Tombstone
 - PHD
 - Staminup
 - Deadshot
 - Mule Kick

Easter Eggs:

   Main:
      Buildable Buyable Ending (script credit: DualVII)
   
   Mini:
      4 Triggerable Songs (script credit: elfenlied)
      - America - Team America
      - Fight for Your Right - Beastie Boys
      - Destroyer of Speakers - F.O.O.L
      - Waidmannsheil - Rammstein

      Hidden Jug & Hidden PaP (script credit: me)

      Locked Crafting Bench & Locked Jug (script credit: me)


Appearance:
   
   Heavy Effects
   - thick fog
   Flickering Lights (credit: treminaor)
   Burning Cars
   Varied Lighting Colors


Miscellaneous:
   
   Zombie Counter (only engages if zombies left is 8 or fewer)
            (script credit: modified SPZ script)
   Black Ops 2 Shaders
   
   Objective Listing at Game Start
   
    Perk Limit: 4
   - Buyable Perk Slot (script credit: help from HarryBo21)


KNOWN BUGS:
- Hellhounds spawn during a mixed round outside the map
- Occasionally the perks get a little goofed up
      - Solo quick revive does not work right (zombies keep attacking you while being revived)
      - Tombstone doesn't always work right
- The zombie counter gets negative when dogs spawn outside the map but it is never off by more than 2 or 3 zombies

NOTE: I am aware of these bugs and feel free to report bugs for other users, but I am DONE editing this map. This is my first map and I don't expect it to be perfect. I thought it was fun and my friends thought it was fun too, so if you don't like the map just chill out man and get another one off the net. I am open to constructive and courteous criticism, just don't be a jerk. Also PLEASE comment if you like it. Positive reinforcement helps  :alone: haha


Thanks guys!

Downloads:
https://drive.google.com/file/d/0B09b63ERlz2TVGE2dDYtQ2V2Nzg/view?usp=sharing
https://mega.co.nz/#!Fg1y2RZT!-i3AlQPCJZrG6RzBnB1tgV2yzRkWu4D-oVmOH4lz_ec
Last Edit: August 07, 2015, 05:16:41 pm by thezombiekilla6
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BannonVII's Groups
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So... how do u get jugg and PaP also more perk slots? I dont really like dark maps but still good job :P
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Thanks to HarryBo21 aka the zombie coding god

lol easy, soon I wont be able to get through doors ;)

 :D

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Solo quick revive does not work right (zombies keep attacking you while being revived)

They go to  player "spawn", or "respawn" points, if there is a problem with this, create script_origins with this KVP :

Code Snippet
Plaintext
targetname - distraction_point

and make sure you followed the instructions correctly for the steps in zombiemode_spawner.gsc

Quote
Tombstone doesn't always work right

let me know the issue and i will fix it ( for the 1200th time lol, hate that damn perk )
Last Edit: August 08, 2015, 12:47:03 am by Harry Bo21
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what guns are in this map?
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Okay so my pc is a potato, literally, and I was wondering if you would be able to make a version without the fog? like have one with fog and one without, If you could, That would be very appreciated :D
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RadimaX's Groups
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in the future i suggest clipping the map before releasing it, easy infinite rounds and out of map on it:

http://www.youtube.com/watch?v=JGsEkPBBFko
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This game is f***ed when PewDiePie starts playing it.
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Downloading and thanks for Mega link. It looks good in that picture.
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Oh yeah but you can buy weapons there round 1 etc if that is not gamebreaking then there is no need to fix it :P
i only jumped down since i did not wanna drag on a video for hours showing all the flaws, if there is not a way out of the map like you said all playable areas then atleast this part of the map is not very detailed, plus u forgot pathnodes, plus no trigger to get back, plus no wall weapon or box

Last Edit: August 09, 2015, 11:24:36 am by RadimaX
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Ehhhh, fog, looks cool but major Laaaaaaagg :-\
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Right, where do i start, firstly. I understand the atmosphere of the map, but it does need to be ever so slightly darkened, secondly. Me and a friend have been searching for an hour to try and find the 3rd jug bottle, before giving up and turning on noclip and searching round to find it to no avail, eventually we find it, but we have no idea how to get to the area, with no indication in the map of getting there, we have nocliped around the map trying to find the 3rd teddy bear also, but we can't find it, you've made too many findable things, and it kinda destroys the map, also. 50K for the ending, on a map so small, should maybe be downscaled to 25-35k, sorry if i sound like i'm being a dick, but i am trying to create some constructive criticism, i'm just too pissed off at this map right now.
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Map was cool, but too dark.
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Oh yeah but you can buy weapons there etc while if that is not gamebreaking then there is no need to fix it :P
but if thats not a way out of the map like you said then, please explain this?

(Image removed from quote.)
Noclip :P.
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Noclip :P.

Nope, watch Radi's video above, he specializes in getting outside maps. :lol:
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i litterally did the same thing as vid, but instead of jumping down on the grass and shooting a magic bullet up the sky for no reason you use the head and walk along the cars to jump out behind you to get out of map but there is probably more locations i just stopped playing after the first room was broken completely broken & that usually is a bad sign lol
Last Edit: August 09, 2015, 11:18:41 am by RadimaX
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in the future i suggest clipping the map before releasing it, easy infinite rounds and out of map on it:

http://www.youtube.com/watch?v=JGsEkPBBFko
Glitcher #1

 
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