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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Great map once again Stevie!
Mind blown on how Radi can do in one week, what majority of map makers spend a lifetime trying to create. Personally, I would LOVE to see him remaster a bunch of maps (I have a list ) and improve on what was already a nice creation.
And the problem with the shield placement, fock it! I mean who really needs to place the damn thing on the ground anyway. I would however like it if I got points for the melee kills, but Im not about to whine about it on the forums! Keep up the good work homie
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
link is broken
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has permission to post map review topics in the Custom Map Reviews section of the forum. | |
Oil Rig Beta Access |
V.2.1 is up now. I'm not doing any more updates. If you find a bug PM me.
If you aren't doing anymore updates to the map then why tell you if there are anymore bugs at all? ???
Firstly I am a huge fan of this map, great fun and a nice challenge (especially solo). That said, I really think the perk limit is a problem. The EMP crawlers are so difficult that PhD is a must have perk, and the sprinters and juggernauts mean you basically need stamin-up. This only leaves 2 perk slots which must be used (on solo) for quick revive and juggernog. So basically now I'm stuck with no speed, no double tap, no ammo-matic, no third weapon and now no thundergun. This makes it a lot less fun.
There are loads of ways you could alter the perk limit, random perk for beating jugggs, buy extra slots or just increase it to 5 or 6. Love the map but think something like this would be a big improvement.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Great map, I have one issue, The zombies spawn too fast after a round ends. It might be a map feature, but it seems they spawn in way too fast after the new round starts. Keep up the great work
your right
it is a feature