Industrial Estate (T4M/BO3 Update)

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You shoot 3 bottles, get random perk. Thats it, no perk slots or more than 1 extra perk.

...oh. Then why are there more of them? Just to make shooting 3 easier, then the rest disappear?
Last Edit: August 21, 2015, 06:06:19 pm by tmaaan54
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...oh. Then why are there more of them? Just to make shooting 3 easier, then the rest disappear?
???
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???

I couldn't find any past the first 3 (yes I looked at the posts where you said), and if shooting 3 gives you a perk, what are the rest(that I couldn't find) for?
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I couldn't find any past the first 3 (yes I looked at the posts where you said), and if shooting 3 gives you a perk, what are the rest(that I couldn't find) for?
There are 6-7 locations. 3 are chosen at random every game. Hope that clears things up. :)

Did you ever manage to fix the non-existent monkeys btw? ::)
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There are 6-7 locations. 3 are chosen at random every game. Hope that clears things up. :)

Did you ever manage to fix the non-existent monkeys btw? ::)

That does explain things, but I definitely remember one of the guys I was with got them, and I think I got them at some point too in the older version. Then again, maybe he's retarded and I'm misremembering.
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That does explain things, but I definitely remember one of the guys I was with got them, and I think I got them at some point too in the older version. Then again, maybe he's retarded and I'm misremembering.
Must be. :)
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Decided to attempt a high round on this again, after getting SUPER lucky with QEDs giving me 2 extra perks, Mule Kick decides to take the wrong weapon, and takes my Shrink Gun which was definitely not in the 3rd gun slot......

Eventually ill get a high round, this map keeps me coming back :)
Last Edit: August 23, 2015, 12:16:17 pm by ProRevenge
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Decided to attempt a high round on this again, after getting SUPER lucky with QEDs giving me 2 extra perks, Mule Kick decides to take the wrong weapon, and takes my Shrink Gun which was definitely not in the 3rd gun slot......

Eventually ill get a high round, this map keeps me coming back :)
this is what i told you about mule kick already

its not taking the wrong gun, waw does not store them in the order you get them, always the order they are "precached"

have colt, pick up raygun, if you precached raygun before colt your inventory will change to

raygun > colt

this is why i wrote a new inventory system. All regular mule kicks do this exact same thing

baby gun was the last he added to the map, so i would guess, precached and added to the scripts "last", therefore, will always be taken over everything else
Last Edit: August 23, 2015, 09:20:00 pm by Harry Bo21
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I'm gonna have to get a team of 4 together for this map, it's SUPER tough! Great map, seriously!
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This map is so little hard, but very good to play.
And when I play solo or coop, the map have lag everytime.

Why?
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Thank you for your map. And goodbye from France.  ;)
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Thank you for your map. And goodbye from France.  ;)
Goodbye?? So stevie is leaving....

Sorry but you are not allowed to view spoiler contents.
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This map is so little hard, but very good to play.
And when I play solo or coop, the map have lag everytime.

Why?
No idea. Maybe time for an upgrade?

Thank you for your map. And goodbye from France.  ;)
Au revoir! ;)
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No idea. Maybe time for an upgrade?
Yes with the last upgrade, it's the same thing ... This is not my pc, I have a good config', i5-4590, GTX970 Gigabyte, 16go ram, my game is turn 60fps everytime.

Mayby a setting in part graphic ?
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can i use console cammands and if yes what is the map name for the devmap?

 

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