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Alcatraz

HOT
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Created 7 years ago
by whippytrout
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Make sure you download T4M in the original post and put the .dll file into your games root folder. I explain it in the original post on how to find it the easy way. T4M allows the game to exceed it's limits so big maps like this will run.

I already downloaded it, but it does not matter whether I use it or not, it always crashes in the same place, and it is not only on this map, any map that uses the T4M crash in the opening of the mod or in loading.
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I already downloaded it, but it does not matter whether I use it or not, it always crashes in the same place, and it is not only on this map, any map that uses the T4M crash in the opening of the mod or in loading.

If it crashes on all maps that use T4M then Call of Duty World at War is not using the T4M .dll file. You might have it in the wrong folder or place. Double check and make sure it's in the correct folder. Here is where it goes, make sure your's is is this location (Note you Cod Waw might not be in Steam if you don't own the Steam version):
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If it crashes on all maps that use T4M then Call of Duty World at War is not using the T4M .dll file. You might have it in the wrong folder or place. Double check and make sure it's in the correct folder. Here is where it goes, make sure your's is is this location (Note you Cod Waw might not be in Steam if you don't own the Steam version):

Thanks, I found out what it was, I had forgotten the LAN Fix, thanks for helping, great map by the way, good job!
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Thanks, I found out what it was, I had forgotten the LAN Fix, thanks for helping, great map by the way, good job!

Awesome! Glad you got it working. Thanks!  :)
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Hey man, this map looks really cool and I want to play it, but every time I try to launch the game it says "unhandled exception caught". I have the steam version of the game and I put the dll file into my game directory. What gives?
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I commented this on the wrong map, woops..
Anyway, whenever I attempt to launch the mod in-game, all it does is crash my game. I have T4M downloaded and everything, help please?
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Hey man, this map looks really cool and I want to play it, but every time I try to launch the game it says "unhandled exception caught". I have the steam version of the game and I put the dll file into my game directory. What gives?

It's gotta be something. Try changing your graphics settings to Manuel and then set everything to Medium. Then Apply it and restart the entire game. If that doesn't work then double check that you put the T4M .dll file in the right place. If that doesn't work download T4M again and put it in there again. If that don't work try Verifying your Steam Cache for Cod Waw. I believe you just right click Cod Waw in your Steam library and its in the properties or settings somewhere. If that doesn't work then you can reinstall Alcatraz, maybe it didn't install correctly.

I think one of those should fix it.
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It's gotta be something. Try changing your graphics settings to Manuel and then set everything to Medium. Then Apply it and restart the entire game. If that doesn't work then double check that you put the T4M .dll file in the right place. If that doesn't work download T4M again and put it in there again. If that don't work try Verifying your Steam Cache for Cod Waw. I believe you just right click Cod Waw in your Steam library and its in the properties or settings somewhere. If that doesn't work then you can reinstall Alcatraz, maybe it didn't install correctly.

I think one of those should fix it.

I've tried reinstalling the map and the dll, I've verified the integrity of game cache, and reinstalled the game altogether, and I made sure to put it into the "steamapps/common/Call of Duty World at War" folder. The only thing I didn't try is changing the graphics settings. Where is the option to change all settings to medium? When I look in the menu you can only change the options for textures, antialiasing, etc. None of those have a "medium" option.
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I've been having this issue where I crash at a random point....reinstalled windows couple time (not for this issues tho), got all my driver up to date and why does it crash specifically on "this map"... I also have t4m in the right place so nothing working for me
Last Edit: August 24, 2018, 02:54:37 am by nuketown122
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I've been having this issue where I crash at a random point....reinstalled windows couple time (not for this issues tho), got all my driver up to date and why does it crash specifically on "this map"... I also have t4m in the right place so nothing working for me

Hmmm that's weird. Does it crash at a certain point in the game every time? Or is it just random? I'm trying to figure out if it's something during the game that caused it or not. You can always verify your game cashe for cod waw in steam. You can also re-install Alcatraz. Maybe something went wrong.  ???  I've put this map through the ringer testing it under extreme conditions with massive amounts of fx and entities in order to try and crash it and couldn't get it to. My friends and me deliberately tried to crash it by screwing with all the settings and blasting wonderweapons full auto with endless clip lol. (Ah good times  :D)

I also tested on my crappy Walmart Dell laptop from 2010 and it ran on there (not very well fps wise lol) but it ran without crashing. It could be a T4M issue with certain OS or Hardware. I don't know hardly anything about T4M so I apologize. Like i said to some others, try lowering your graphics settings. I've always said Cod waw has a mind of it's own so just try anything. Maybe something will work.
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If it helps, this is what the console looks like when I get the error :

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...


Error during initialization:
Unhandled exception caught
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If it helps, this is what the console looks like when I get the error :

----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...


Error during initialization:
Unhandled exception caught

Hmmm. So I was looking around and it seems other people have a similar issue with Cod Waw. I found a topic here: https://www.ugx-mods.com/forum/index.php/topic,10865.msg120375.html#msg120375

Do you have the disc version of the game or the Steam version? If it's the disk you may have to use a LanFix exe.

Also make sure your game is up to date. If you have it on Steam then your fine but if it's not on Steam then you have to make sure your game is running 1.7. I saw a post here with your same error code: https://www.ugx-mods.com/forum/index.php/topic,15447.msg151890.html#msg151890

I hope that helps. You can always reinstall Cod Waw as a last resort. I've had issues with maps not starting the first few times but I just keep trying until they work. (neva surrenda!!! hahahaha)  I had to try Ragnarok 3-4 times the other night before it let me and my friends all into the game without getting a weird error like yours. Cod Waw is just a pain in the booty, but it's fun when you eventually get it working.

Let me know how it goes,

Whippy
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This map is really cool, like I truly appreciate all the things that have gone into it. I mean I suck dick, so I haven't gotten all that high into the rounds yet, but I really feel a few more perks would be really handy. Like mule kick or stamin up, they wouldn't make the map gamebreakingly easy, but would make it less of a nightmare to get through sometimes. Not that it isn't fun, just wish it was a bit easier (I probably need to git gud, but still). I look forward to seeing any other maps you'll put out.

Edit: Just found a glitch, when I picked up monkeys and then later got the Hell's Retriever, I had to use up all three monkeys whenever I wanted to use the HR. Also the Symbol of the HR never shows on the hud. I believe that the monkeys should be replaced by the HR when the HR is picked up. Not really a big deal, but somewhat annoying.
Last Edit: September 30, 2018, 03:01:08 am by BurningM
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Hello,
I need help...me and my friends reached the final warden for the third time now but its just impossible to kill him. Using ray gun mark 2, AA-12 paped, haymakers...but his health goes down way too slow as rounds progress further and further...
Any tips? Any specific spot to shoot? Any secrets we might`ve missed?

BTW, awesome map
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map dont work , game stays closed

 
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