Porting

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Created 1451 days ago
by Elzy
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so i already have tuts for porting black ops weapons... my problem is with maya
1. i need to enter a code to make it work
or
2. get the free trial that does not last forever (witch keep in mind im going to be using maya for quite a while...)
so what do i do to fix this bullshit =|
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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so i already have tuts for porting black ops weapons... my problem is with maya
1. i need to enter a code to make it work
or
2. get the free trial that does not last forever (witch keep in mind im going to be using maya for quite a while...)
so what do i do to fix this bullshit =|

register as a student for 3 years for free.
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EDIT: wait wut where? on the autodesk website?
Last Edit: October 29, 2015, 12:13:29 pm by Elzy
Marked as best answer by Elzy on Today at 07:12:03 am
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If you want to port from Black Ops 1 you can do it without maya.

you can use Tom's Xmodel utils (or Lime) to rip the models, and Tom's Xanim Exporter to convert the anims from the Bo1 modtools
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EDIT: wait wut where? on the autodesk website?

Yea...
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yeah well thats my problem when i launch lime it says it can't detect the game or something like that
If you want to port from Black Ops 1 you can do it without maya.

you can use Tom's Xmodel utils (or Lime) to rip the models, and Tom's Xanim Exporter to convert the anims from the Bo1 modtools
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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yeah well thats my problem when i launch lime it says it can't detect the game or something like that
run it as admin
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Learning more about Maya & Radiant ;)
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I have a post in other site, just traduce it ;)

Sorry but you are not allowed to view spoiler contents.
Last Edit: October 29, 2015, 09:12:28 pm by ricko0z
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i think im just gonna do what revenge said, plus it sounds easy =\ besides going through a 1 hour video ..
If you want to port from Black Ops 1 you can do it without maya.

you can use Tom's Xmodel utils (or Lime) to rip the models, and Tom's Xanim Exporter to convert the anims from the Bo1 modtools
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i think im just gonna do what revenge said, plus it sounds easy =\ besides going through a 1 hour video ..
you need to own BO1 on steam to do it

its the only way to get BO1 mod tools
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well no shit lol, if i did not have black ops i would not be asking this right now
you need to own BO1 on steam to do it

its the only way to get BO1 mod tools
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well no shit lol, if i did not have black ops i would not be asking this right now
read again mr lippy

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you need to own BO1 on steam to do it

its the only way to get BO1 mod tools

and you "didnt" ask this... it was one of the suggested answers...

a simple "ok" would suffice... no need for these crappy responses you keep giving me...
Last Edit: October 29, 2015, 09:45:54 pm by Harry Bo21
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well its common sense  :poker:
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well its common sense  :poker:
So is the difference between a solid and a hollow box...

anyway no it isnt, as bo1 can be steam OR disc OR GFWL - and the disc/GFWL version does NOT give you the mod tools

will you learn some etiquette please? Remind yourself how to be polite, or expect your topics to go "unanswered"

it was simple bit of relevent info, your tone is not appreciated or required
Last Edit: October 29, 2015, 10:14:12 pm by Harry Bo21
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well no shit lol, if i did not have black ops i would not be asking this right now


HarryBo21 is just trying to help. And for stuff like 1 hour videos, if you have the passion for mapping then sometimes it takes time and effort.

 

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