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Contact Support - Help Center Get help on the UGX Discord. Join it now!Root/raw/soundalias, Find weapons.csv. Comment out lines there. Make a copy don't forget. Comments in sound files is "#" not "//".

You need to go into soundaliases and comment out alot of sounds by doing this #
For example go into ber1.csv and comment out alot which u dont need, commend out AMB items like bomb_close snd stuff,
there is also ber2 and ber 3 and ber3b
just go in and discover those files and comment out alot, also go into ur dlc3 ones and see if u can disable some there, there are more files but u just need to go inside of them and commenting out what u dont need nazi zombie_asylum and etc
Ok, so I commented out quite alot of stuff and it still comes up with the error (Used # not //). I honestly don't know what to do.

ignore,yourmapname_ignore,,Root/raw/soundalias, Find weapons.csv. Comment out lines there. Make a copy don't forget. Comments in sound files is "#" not "//".

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
You need to go into soundaliases and comment out alot of sounds by doing this #
For example go into ber1.csv and comment out alot which u dont need, commend out AMB items like bomb_close snd stuff,
there is also ber2 and ber 3 and ber3b
just go in and discover those files and comment out alot, also go into ur dlc3 ones and see if u can disable some there, there are more files but u just need to go inside of them and commenting out what u dont need nazi zombie_asylum and etc
nonr of the files you've mentioned are even built with the mods...
Weapons.csv, and the nazi_zombie_factory ones are, and some from destructables

nonr of the files you've mentioned are even built with the mods...
Weapons.csv, and the nazi_zombie_factory ones are, and some from destructables

![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Ok So I did everything you said. I put my entire weapons.csv text into my mapname_ignore.csv and put that code into my mod.csv and nothing new.
