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broken avatar :(


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Date Registered
September 12, 2014, 03:02:53 am
103 (0.031 per day)
Last Active
July 20, 2021, 04:25:10 am

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October 02, 2023, 08:07:47 am
ermm.. can't really remember what i did, you can maybe try adding whatever things you need included in ugx_mod mod.ff (i was using the ugx mod, i am assuming u are too). select the ugx_mod mod from mod builder, add whatever you are missing and need to add for your map to the bottom an...
5 years ago
ahh i see, i think i may have had a similar problem a few years ago. I think you will have to include whatever contents your mapname_patch held into your mod.ff
5 years ago
To remove modderhelp:
open file ugx_easy_fx. set level.fx_debug to undefined. Also make sure _zombiemode_zone_manager is up to date(have the updated file) (i had to download this from sageone i think)
5 years ago
do you have a specific question?
5 years ago
u need to use the ugx project mover after compiling your map. there is a link for it on the ugx homepage
6 years ago
i would just try duplicating one that's already in bo3 and changing the material type to a transparent... just a thought
6 years ago


Dead Palace
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