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Clip issue

HOT
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Created 12 years ago
by pashan
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clip issue is this is what it shows like in game!?!??!

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You know, that would make a pretty funny/cool level, a level where you can see "radiant" it self, you walk around and see big pink pathnodes that are actual obstacles and you see the textures like that and stuff
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how do i not have it like that. How do i make it normal?
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+1 to off-topic reply -DBZ

lmao. Too funny.

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What did you do last before this happened?

also, you spelt the Mauser's name wrong. And the un upgraded version doesn't have a silencer.


You know, that would make a pretty funny/cool level, a level where you can see "radiant" it self, you walk around and see big pink pathnodes that are actual obstacles and you see the textures like that and stuff

That's a very interesting idea.
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how do i not have it like that. How do i make it normal?
what did you did before it went like that? .-. only thing i can think is that you messed the materials or something

Post Merge: June 14, 2014, 05:36:15 am
You know, that would make a pretty funny/cool level, a level where you can see "radiant" it self, you walk around and see big pink pathnodes that are actual obstacles and you see the textures like that and stuff
wouldnt pathnodes look like spam? lol
Last Edit: June 14, 2014, 05:36:15 am by jjbradman
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how would i make an image appear invisible in game? So i could re-create a image and use that as a clip?
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What did you do last before this happened?

And the un upgraded version doesn't have a silencer.

Exactly! How do people not realize this?
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also, you spelt the Mauser's name wrong. And the un upgraded version doesn't have a silencer.
Again, nobody has to have the weapon be exactly like Treyarch's version. Quit complaining. It makes no difference to gameplay whether or not he has hidden the tags to copy Treyarch exact.
Also, it's not a silencer. It's a muzzle brake. Silencer isn't even a real term when it comes to guns. There is no such thing as a silencer because it does not make the weapon silent. The proper term is suppressor because it suppresses the muzzle flash and sound of the weapon. http://en.wikipedia.org/wiki/Silencer
If you look at the supposed "silencer" on the Mauser, you will see it has the cuts in it to redirect gas in order to reduce recoil to the user. That is a muzzle brake.
I'm aware the tag for the model is tag_silencer. In all likely hood the Mauser is modeled off a base rig that uses tag_silencer. That's just more efficient on Treyarch's end.
Also, you spelled spelled wrong.
Last Edit: June 14, 2014, 06:55:55 am by ConvictioNDR
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The argument about the mauser is yet interesting but also off-topic!

To come back to the clip: it seems like you somehow managed to disable the clips blend-function which prevents it from turning "invisible".
Did you use the asset-manager shortly before?
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The argument about the mauser is yet interesting but also off-topic!

To come back to the clip: it seems like you somehow managed to disable the clips blend-function which prevents it from turning "invisible".
Did you use the asset-manager shortly before?

i did try to add xmodels and xanims
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Again, nobody has to have the weapon be exactly like Treyarch's version. Quit complaining. It makes no difference to gameplay whether or not he has hidden the tags to copy Treyarch exact.
Also, it's not a silencer. It's a muzzle brake. Silencer isn't even a real term when it comes to guns. There is no such thing as a silencer because it does not make the weapon silent. The proper term is suppressor because it suppresses the muzzle flash and sound of the weapon. http://en.wikipedia.org/wiki/Silencer
If you look at the supposed "silencer" on the Mauser, you will see it has the cuts in it to redirect gas in order to reduce recoil to the user. That is a muzzle brake.
I'm aware the tag for the model is tag_silencer. In all likely hood the Mauser is modeled off a base rig that uses tag_silencer. That's just more efficient on Treyarch's end.
Also, you spelled spelled wrong.

'Spelt' and 'Spelled' are both acceptable past tense forms of the verb 'spell' (much like dreamed and dreamt) trust me I'm an English teacher  ;) Also I can guarantee you 99% of people who keep the 'muzzle brake' attachment on the Mauser do so out of ignorance and not choice, but like you say it's their map so whatever. But this constant spelling of 'Mouser' or variants of it are starting to piss me off lol  ;D Also seeing as everyone and their Mother seems to be adding the Mauser these days I do hope we're gonna be seeing a lot of nice, accurate Boomhildas (the best thing about the gun) and not just Mausers with PAP muzzle flash and high damage... ::)

But in regards to pashan's problem that's one of the weirdest things I've seen lol  ??? No idea how you could manage that, is it only the clip texture doing this or all the tool textures?
Last Edit: June 14, 2014, 03:02:13 pm by steviewonder87
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Also I can guarantee you 99% of people who keep the 'muzzle brake' attachment on the Mauser do so out of ignorance and not choice.

SERIOUSLY!!! Come on guys! Its not hard, open the weapon file and search for "hide tags" then after that just add "tag_silencer", ITS NOT THAT HARD PEOPLE, if your gonna add a weapon someone sent you to just drag and drop into a map, at least make it look like you tried....
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SERIOUSLY!!! Come on guys! Its not hard, open the weapon file and search for "hide tags" then after that just add "tag_silencer", ITS NOT THAT HARD PEOPLE, if your gonna add a weapon someone sent you to just drag and drop into a map, at least make it look like you tried....
SERIOUSLY!!! Come on guys! It doesn't matter. IT'S NOT THAT HARD TO UNDERSTAND THAT PEOPLE. It's a little piece on the end of the barrel that doesn't effect the weapon and gameplay at all. All it really does is make it look cooler. If you're going to use anything that is drag and drop in your map then it doesn't look like you tried anyway.
Spelt is only acceptable now because people are getting lazier and lazier due to wanting to keep texting short. But if you notice the red squiggly line under the word spelt when you type it. It's not the proper way and if I ever saw someone put that on a job application I would reject them right away without reading the rest of their application.
Stevie, I'm just going to hope you're a lazy typer and don't actually teach students English the same way you type...

And pashan, how did you even manage that? I guess make sure you don't have any bad kvps on your worldspawn. The brushes aren't script brushes that are effected by any scripts are they? Use a script placer to make a test map and copy your .map and rename it to that and see if it does it on normal scripts and weapons. If you added xmodels, did any of them for whatever reason have a clip texture that has now overwritten the clip?
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'Spelt' and 'spelled' are both acceptable forms as I said http://www.grammar-monster.com/easily_confused/spelled_spelt.htm - maybe because you're a Yank you think 'spelt' is 'wrong' but it's perfectly normal in UK English (remember we were the ones who actually made this language that you speak...) And funnily enough I don't teach foreign students to speak English how I write on an internet forum for modding ZOMBIE MAPS...but having said that I still write a damn sight better than most people on here - including you. FYI 'likely hood' is one word and not SPELT like that..  :P ::)
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but it's perfectly normal in UK English (remember we were the ones who actually made this language that you speak...)
English is a Germanic language, so if you want to get technical then the Germans are the ones that made this language that you speak. Therefore making Yaph1l the cool guy.
I'm just going to leave it at that because the rest I don't really care. I'm not an English teacher and I haven't been in an English class in years so I don't expect my writing to be perfect.

 
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