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![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |

You know, that would make a pretty funny/cool level, a level where you can see "radiant" it self, you walk around and see big pink pathnodes that are actual obstacles and you see the textures like that and stuff
how do i not have it like that. How do i make it normal?
You know, that would make a pretty funny/cool level, a level where you can see "radiant" it self, you walk around and see big pink pathnodes that are actual obstacles and you see the textures like that and stuff

![]() | Has released one or more maps to the UGX-Mods community. |
![]() | Has released one or more maps to the UGX-Mods community. |
What did you do last before this happened?
And the un upgraded version doesn't have a silencer.

also, you spelt the Mauser's name wrong. And the un upgraded version doesn't have a silencer.


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![]() | Has released one or more maps to the UGX-Mods community. |

![]() | Has released one or more maps to the UGX-Mods community. |
The argument about the mauser is yet interesting but also off-topic!
To come back to the clip: it seems like you somehow managed to disable the clips blend-function which prevents it from turning "invisible".
Did you use the asset-manager shortly before?
Again, nobody has to have the weapon be exactly like Treyarch's version. Quit complaining. It makes no difference to gameplay whether or not he has hidden the tags to copy Treyarch exact.
Also, it's not a silencer. It's a muzzle brake. Silencer isn't even a real term when it comes to guns. There is no such thing as a silencer because it does not make the weapon silent. The proper term is suppressor because it suppresses the muzzle flash and sound of the weapon. http://en.wikipedia.org/wiki/Silencer
If you look at the supposed "silencer" on the Mauser, you will see it has the cuts in it to redirect gas in order to reduce recoil to the user. That is a muzzle brake.
I'm aware the tag for the model is tag_silencer. In all likely hood the Mauser is modeled off a base rig that uses tag_silencer. That's just more efficient on Treyarch's end.
Also, you spelled spelled wrong.
Also I can guarantee you 99% of people who keep the 'muzzle brake' attachment on the Mauser do so out of ignorance and not choice, but like you say it's their map so whatever. But this constant spelling of 'Mouser' or variants of it are starting to piss me off lol
Also seeing as everyone and their Mother seems to be adding the Mauser these days I do hope we're gonna be seeing a lot of nice, accurate Boomhildas (the best thing about the gun) and not just Mausers with PAP muzzle flash and high damage... 
![]() | Has released one or more maps to the UGX-Mods community. |
Also I can guarantee you 99% of people who keep the 'muzzle brake' attachment on the Mauser do so out of ignorance and not choice.

SERIOUSLY!!! Come on guys! Its not hard, open the weapon file and search for "hide tags" then after that just add "tag_silencer", ITS NOT THAT HARD PEOPLE, if your gonna add a weapon someone sent you to just drag and drop into a map, at least make it look like you tried....


but it's perfectly normal in UK English (remember we were the ones who actually made this language that you speak...)