I am running the zommods version right now, and the zombie no longer die off randomly, which is fantastic news.
So far, no other major bugs have been found.
Post Merge: September 10, 2013, 11:57:19 pm
I am running the zommods version right now, and the zombie no longer die off randomly, which is fantastic news.
So far, no other major bugs have been found.
Well, having ran a game to round 25, I found a few bugs are still present, with except for the zombies dying off issue.
They include...
The door downstairs on the left from the original box point is still not clipped.
Grenades still go through the floor in the snowy square beside Jugg/Pack-a-Punch.
Mule Kick does not work.
The top two are trivial, and can be completely ignored, but Mule Kick could do with fixing. Also found the perk hud icons tend to have some above others, but these aside, now the zombie dying issue is no longer present, this is one of the best custom maps I have ever played.
10/10