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[WIP] Zombie Garage

POLLHOT
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Created 9 years ago
by Scobalula
0 Members and 1 Guest are viewing this topic.
93,918 views

Poll

Question: What AI/Bosses/Enemies should be in the map?

Dogs
5 (15.2%)
Shrieker
4 (12.1%)
Napalm
2 (6.1%)
Kino Der Toten Novas
6 (18.2%)
Panzer Soldat
6 (18.2%)
Juggernauts (not replace zombie ones, actual Juggs)
4 (12.1%)
JiffyNoodles
6 (18.2%)

Total Members Voted: 13

Voting closed: May 30, 2016, 06:12:10 pm

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Make him shout like a market salesman too

"Fresh veg! Get your fresh veg here! 3 for a pound!"


Do it pls I beg of you
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OnionmanVere Bo21
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Aye mate you don't know me so y don't you shut tf up ok buddy :)

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Updated OP with up to date screenshots and credits for danka viewing effect.
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Updated OP with up to date screenshots and credits for danka viewing effect.

I'm getting a Far Cry 2 vibe for some odd reason, but besides that, awesome work so far! A detailed map is a good map, an this one is certainly detailed.
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Nice addition of the bo3 perk models. Are you going to replace the stamin-up and and deadshot models with their bo3 counterparts and is mule kick using it's bo3 model?
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Nice addition of the bo3 perk models. Are you going to replace the stamin-up and and deadshot models with their bo3 counterparts and is mule kick using it's bo3 model?
He should definitely also use the BO3 pap model :)
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OnionmanVere Bo21
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He should definitely also use the BO3 pap model :)

I don't have access to every asset from T7.

Double Post Merge: April 03, 2016, 06:42:51 pm
Nice addition of the bo3 perk models. Are you going to replace the stamin-up and and deadshot models with their bo3 counterparts and is mule kick using it's bo3 model?

nope, only what I have available to me.
Last Edit: April 03, 2016, 06:42:51 pm by Scobalula
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Ray expansion too much? Or good enough? :D





If anyone wants to use this, thread on players, modify dvars to your liking.

Code Snippet
Plaintext
vision_set()
{
self endon("disconnect");
while(1)
{
// Enable Tweaks
self SetClientDvar("r_filmTweakEnable", 1 );
self SetClientDvar("r_filmUseTweaks", 1 );
self SetClientDvar("r_glowTweakEnable", 1 );
self SetClientDvar("r_glowUseTweaks", 1 );
// Glow Stuff
self SetClientDvar("r_glowtweakbloomcutoff", 0.51 );
self SetClientDvar("r_glowtweakbloomintensity0", 1.35 );
self SetClientDvar("r_glowtweakradius0", 8.56 );
// God Rays
self SetClientDvar("r_glowtweakrayexpansion", 4 );
self SetClientDvar("r_glowtweakrayintensity", 0.46 );
// Brightness/Contrast
self SetClientDvar("r_brightness", 0.04 );
self SetClientDvar("r_gamma", 1.2 );
self SetClientDvar("r_contrast", 0.83 );
// Film Tweaks
self SetClientDvar("r_filmtweakContrast", 1.4 );
self SetClientDvars( "r_filmtweakdarktint", (1.27, 1.32, 1) );
self SetClientDvars( "r_filmtweaklighttint", (1.41, 1.34, 1.02) );
wait 1;
}
}
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Ray expansion too much? Or good enough? :D

(Image removed from quote.)

(Image removed from quote.)

If anyone wants to use this, thread on players, modify dvars to your liking.

Code Snippet
Plaintext
vision_set()
{
self endon("disconnect");
while(1)
{
// Enable Tweaks
self SetClientDvar("r_filmTweakEnable", 1 );
self SetClientDvar("r_filmUseTweaks", 1 );
self SetClientDvar("r_glowTweakEnable", 1 );
self SetClientDvar("r_glowUseTweaks", 1 );
// Glow Stuff
self SetClientDvar("r_glowtweakbloomcutoff", 0.51 );
self SetClientDvar("r_glowtweakbloomintensity0", 1.35 );
self SetClientDvar("r_glowtweakradius0", 8.56 );
// God Rays
self SetClientDvar("r_glowtweakrayexpansion", 4 );
self SetClientDvar("r_glowtweakrayintensity", 0.46 );
// Brightness/Contrast
self SetClientDvar("r_brightness", 0.04 );
self SetClientDvar("r_gamma", 1.2 );
self SetClientDvar("r_contrast", 0.83 );
// Film Tweaks
self SetClientDvar("r_filmtweakContrast", 1.4 );
self SetClientDvars( "r_filmtweakdarktint", (1.27, 1.32, 1) );
self SetClientDvars( "r_filmtweaklighttint", (1.41, 1.34, 1.02) );
wait 1;
}
}

Is it a musket or an Arsaka
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True Blue Elite
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Please give me beta access, I would LOVE to test CO-OP
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Is it a musket or an Arsaka
Neither. :lol:
 it's the SVU with Iron Sights from Ghosts :please:
Spoiler: click to open...
yep, ya got me Sco, and you too Harry
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Neither. :lol:
 it's the SVU with Iron Sights from Ghosts :please:
Spoiler: click to open...
yep, ya got me Sco, and you too Harry

BINGO! It will be starting room wall weapon along with Ranger. Would people prefer them to be relatively powerful but something like 1000 in cost, or as powerful as M14/Olympia but cost 500?
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BINGO! It will be starting room wall weapon along with Ranger. Would people prefer them to be relatively powerful but something like 1000 in cost, or as powerful as M14/Olympia but cost 500?

I'd say resemblant of the M14.
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True Blue Elite
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BINGO! It will be starting room wall weapon along with Ranger. Would people prefer them to be relatively powerful but something like 1000 in cost, or as powerful as M14/Olympia but cost 500?
I'd prefer a 1000 point version, since it's only right to treat the SVU with a little respect.
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I agree 1000 points, the SVU does deserve some respect
Last Edit: April 12, 2016, 04:05:52 pm by MajorPwnege01

 
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