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(WIP) Verletzung (map out mega dl on pg 5)

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Created 11 years ago
by iBarnett
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WaW - Nazi_zombie_candyland/Nazi_zombie_ascension2.0  90%-95% (Not completed)
WaW - Nazi_zombie_meth/Nazi_zombie_lamanai  100% (complete)
WaW - Nazi_zombie_killswitch 100% (complete)
WaW - Nazi_zombie_pax 100%  (complete + UGX 1.1 edition)
BO3 - zm_epping_woods 80%
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Yes i run everything as admin. Ill try and c if i can make a video. But i think fraps only records games... Which is all i have..  and there's nothing to delete. Except for what radiant has stored. Like Nazi_zombie_verletzung and Nazi_zombie_verletzung_patch. That's it. And lookin at other map and different i think im missing .iwd  .csv  .arena and .files which should be in my root mod folder. Cuz there not anywhere and i just don't no! :'( :'( >:(
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But i think fraps only records games...
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Well I have failed over and over and over again. So I am willing to give my map_soruce files to anyone who is good with computers and maybe has a chance of getting it to working again. If so send me a pm. all I ask is that u give me some credit for it. thanks!! and sorry again for not being able to produce.
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nice
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So after f***ing around for a month using disk recovery programs I was able to find some old files scattered around and place them all back together then dl a new_zombiemode_gsc file slaped that in there, changed a bunch of shit and BAM got my map back up and running in-game!! as of now the name has changed to Tenrab and might stay just cuz of the way things went. just have to fix a couple lighting issues then ill be posting a in-game vid.
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So after f***ing around for a month using disk recovery programs I was able to find some old files scattered around and place them all back together then dl a new_zombiemode_gsc file slaped that in there, changed a bunch of shit and BAM got my map back up and running in-game!! as of now the name has changed to Tenrab and might stay just cuz of the way things went. just have to fix a couple lighting issues then ill be posting a in-game vid.


glad you got everything back :) i was really looking forward to this map
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So I made a video of some in-game footage finally. still lots of work on lighting since its now set as a night theme cuz of many complications that I ran into and the name of the name is now Tenrab. Also after I made the video I noticed I forgot about the rocket/pap area and to lazy to make another video at the moment. just waiting on youtube to upload... 368 mins to go.
Last Edit: August 30, 2013, 05:38:07 am by iBarnett
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368 mins to go.
:mother:

How long is the video??
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:mother:

How long is the video??
just under 5 mins


Post Merge: August 30, 2013, 06:01:31 am
just under 5 mins
Probably just wait till morning and put it up before I head to work... if I remember!

Post Merge: August 30, 2013, 07:57:11 pm
So heres a vid showing some in-game footage. hope you like it so far.
nazi_zombie_verletzung aka Tenrab CoDWaW
Last Edit: August 30, 2013, 07:57:11 pm by iBarnett
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so this is pretty much a new map with the layout of ascension? looks good, do you plan on implementing UGX in this map? V1.1 would do good on here, all the perks
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so this is pretty much a new map with the layout of ascension? looks good, do you plan on implementing UGX in this map? V1.1 would do good on here, all the perks
Yes that's exactly it. And I would love to put in 1.1 but as of now I cant even get the 1.0.3. to run... im no good at the whole computer thing if it wasn't for google wiki and forum posts from pll I would have never made it this far. but i'll take the time to make it work. probably will release a version bfore and add the 1.1 in once released.... cuz it looks fackin bad ass.
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Post Merge: September 03, 2013, 11:32:15 pm
So here the update gameplay/Look around vid. its kinda long. first 6 mins is just showing the map and the other 6 mins is rounds 11-12 gameplay.  still have some issues with zoning and some doors opening but with a invisible wall blocking the next zone. 6 out the 8 r working great. A question to ask someone. im wanting to make the rocket/pap area door to open from shooting 3 "things" from around the map.
Nazi_Zombie_Tenrab Game Play CoDWaW
Last Edit: September 05, 2013, 06:42:37 am by iBarnett
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Well my radiant/steam did it again and tossed all my files around and took another 5 hrs to recover them all. this time changing weird stuff like world spawn info and setting all my models one full scale down. But its up and running again. So I have all my zones set and I have a script_brushmodel as a door with the kvps [ targetname - door1, spawnflags - 1, script_linkTo - 1 ] and then I have a trigger_use and placed it over my brushmodel and gave it the kvps [ targetname - zombie_door, target - door1, script_noteworthy - magic_door, zombie_cost - 750, script_flag - area1 ] then placed a script_struct off to the right and centered it in my wall and game it the kvp script_linkName  - 1.    I have the blue line linking my trigger to my door and my red line from my door to my script_struct. When I go in game my first spawn area zone works good all spawning in there but when I go to either door I get nothing. cant buy it cant see any word on screen just nothing. any help would be great
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"script_flag" "enter_area1"
Last Edit: September 08, 2013, 10:26:09 pm by SajeOne

 
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