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(WIP) Oil Rig

HOT
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Created 11 years ago
by Deleted User
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The Doctor
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timelordalex's Groups
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sure i saw some galva knuckle pics on here earlier? btw can you give the type 25 more ammo and less recoil? - its downfall in BO2 zombies
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The King of Zombies
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Donate to me if you enjoy my work. https://www.paypal.me/thezombiekilla6
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Guns and camos are very nice, some of the model placement like the barrels look a bit odd though, maybe place them against a wall slanted rather than in the middle of a path in the 3rd and 4th pic.

If it was against the wall then it would be too easy to train, i like them in the way because you have to constantly keep turning around, making sure you dont bump into them and get stuck.
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Projects:
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can't wait to play this map! an oil rig is quite the unique location :gusta:
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  • steviewonder87
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steviewonder87
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can't wait to play this map! an oil rig is quite the unique location :gusta:

Having seen your thorough :o feedback on JBird's map, I will definitely be getting you to beta test my friend, nothing gets past you  :D
Last Edit: June 06, 2014, 12:41:17 pm by steviewonder87
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Having seen your thorough :o feedback on JBird's map, I will definitely be getting you to beta test my friend, nothing gets past you  :D
i'd love to beta test this map for you :rainbow:
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can we see a video of the weapons?
or do you have the original anims for all the guns ??
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  • steviewonder87
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can we see a video of the weapons?
or do you have the original anims for all the guns ??
All anims are originals yes.

Ok so I started my map again from scratch (I may still use parts of the old map further down the line) and I'm now kinda basing it on the MW2 'Oil Rig' Campaign mission. I started 2 days ago so obviously this is not the finished product but this is a small preview of what I've done so far..

Spoiler: click to open...
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All anims are originals yes.

Ok so I started my map again from scratch (I may still use parts of the old map further down the line) and I'm now kinda basing it on the MW2 'Oil Rig' Campaign mission. I started 2 days ago so obviously this is not the finished product but this is a small preview of what I've done so far..

Spoiler: click to open...
verticality is a very good thing. Die Rise did it all wrong. being able to run around above, inside of and even possibly underneath the oil rig is something i'd really like to see <3
Last Edit: June 10, 2014, 07:16:16 pm by JadenSzewczak
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Updates?
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Things to do before you can say that you remaster anything:
1. To know exactly wich means "To Remaster"
2. To have the master (the original or original files)
3. Be sure that you really are improving the original, in the case of a videogame level, be sure the textures and fx's at least receive some kind of improve.
Otherwise you only use a tag, a fake tag.
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ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D
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ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
Your right, its all treyarchs work! xD Serious, this map is awesome


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what a dissapointment dude!!!
:lol:
Last Edit: June 17, 2014, 02:19:15 pm by chromastone10
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Your right, its all treyarchs work!
Yeah and treyarch do all these features easy to port WaW no??   :D
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  • steviewonder87
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ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D

HAHAHA, guy gets all butt-hurt coz I questioned whether he actually had any of the features he listed in his WIP (which evidently he doesn't.. ::)) If you notice buddy, EVERY SINGLE MAP HAS A CREDITS IN IT!!!! No-one makes a (good) map without any help, maybe if you weren't such an ass people might even have been willing to help you..

And if you had read the latest posts you would've realised that the mp7 room went a long time ago and the map is being redone almost completely, what a royal twat....
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SHOW ME WHAT YOU GOT
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DeathBringerZen's Groups
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ported guns, nova crawlers, custom Ammomatic perk, Panzer Soldat, BO2 Nuketown zombies, Origins characters , custom round sounds and hud, buildable power and PAP and wait... full credits will be in the release??
is not yours work.
are you not a genius that can make all features of his map by himself??
what a dissapointment dude!!!
p.d.
texture of floor in the pic of mp7 ugpraded looks too much unreal, this floor is floor of gold? why reflexs light like would be water? is very strange :D

None of what you have said is a valid comment and is obviously just an attempt to have a go at Stevie. Please drop it.
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Yeah and treyarch do all these features easy to port WaW no??   :D
I was joking, that guy was being a whiner :P

 
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