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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
tunnel looks good zniic maybe i can add some bats in there wat u think?
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
That tunnel looks really good! I would recommend only adding a few lights to make it kinda dark.
Something i also think of is maybe adding a flashlight, but that would be some scripting work and im not sure if it would fit the gameplay and be worth the effort.
Good job anyway
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Flashlights are a pain in the ass - BO had an engine function added for flashlight use which is the only reason why it works well in that game - if you try to do one with FX in CoDWaW, the light will be glitchy as fuck and won't actually project onto surfaces like a flashlight would. (spotlight)
The best way to do a mobile light source imo is to do the lighter like I did in Gasthof.
If you wanted an alternative light source which requires player input, and don't want to go via the traditional "power lights" method, you could have candles or torches on the wall which must be lit by the player by finding oil and setting it alight.
Also don't forget to give credit to the creator of the weapons you're using in your release notesQuoteI have a listThe tunnel's looking sexy, add some rocky blended texture to the walls and a few models of plant roots sticking out and it will be uber-win! Keep up the good work.
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |