Posts
927
Respect
352Add +1
Forum Rank
The Decider
Primary Group
Community Mapper
Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Thanks for the input. I def. Appreciate it and iv been thinking of that aswell lol
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
I regret to inform I am canceling the project do to a error I cant seem to get fixed/help on sorry guys
(Script Runtime Error: Potential Infinite Loop - Killing Thread)
Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
hey trem iv tryed everthing and i cant figure this out i map a new map same way just simple copyed the zones and spawners over there was no errors but i still get that
"script runtime error: potential infinite loop - killing thread
@13275"
do you have any idea what that could be i checked out the post on zm you had that didnt fix it either. i dont know what the @13275 means but its the only thing holding me back from a release ....
13275 is the stack number of the stack that infinitely looped and was killed - without proper developer tools from Treyarch this information is useless to us.
To find an infinite loop error you have to use some deduction and common sense to narrow down where you think it might be originating from - you mentioned you added zones and that caused the error - so this would lead me to suggest that your zone setup is wrong - most likely you have a zone listed in your mapname.gsc that does not exist in the map file. Or you didn't change the start zone name from "initial_zone" to whatever your starting area zone is called.
This is the line im talking about: