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Gold Station Zombies: New GIF 5/9

POLLHOT
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Created 9 years ago
by sedozz
0 Members and 2 Guests are viewing this topic.
128,196 views

Poll

Question: Weapon/Perk Scheme?

UGX Mod 1.1
4 (26.7%)
Custom Weapons / Harry's Perks
11 (73.3%)

Total Members Voted: 14

Voting closed: April 06, 2016, 05:48:33 am

Poll

Question: Which of the following would be more interesting?

An underground section
8 (34.8%)
A section outside of the perimeter fences
3 (13%)
Roof access
12 (52.2%)

Total Members Voted: 22

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EXO ORIGINS Zombies: http://ugx-mods.com/forum/index.php?topic=5911.0
- Week 2 Development
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knightwing35's Groups
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no need to worry we have plenty of guns being added and we are working on exo themed stuff but its dificult given the engines limits and our lack of helpers so we may throw in one or two aw guns since like we stated earlier we are limited =P but we willl try thanks for your feedback, can;t wait for you guys to play it!
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Gold Station Zombies: http://ugx-mods.com/forum/index.php?topic=5911.0
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sedozz's Groups
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In the interest of putting out te best map we possibly can, we would like to extend a request to anyone who is willing to help port black ops 2 and perhaps some Advanced Warfare guns. As of now, we would not be able to do it alone. Thanks in advance!

Double Post Merge: March 13, 2015, 04:00:08 am
Heres a quick teaser to show off some areas of the map. More detail and better lighting to come! :)

https://m.youtube.com/watch?v=IKjs_DV4q_c
Last Edit: March 13, 2015, 04:01:39 am by sedozz
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Please give me beta access, I would LOVE to test CO-OP
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In the interest of putting out te best map we possibly can, we would like to extend a request to anyone who is willing to help port black ops 2 and perhaps some Advanced Warfare guns. As of now, we would not be able to do it alone. Thanks in advance!

Double Post Merge: March 13, 2015, 04:00:08 am
Heres a quick teaser to show off some areas of the map. More detail and better lighting to come! :)

https://m.youtube.com/watch?v=IKjs_DV4q_c
Loving the destructable glass areas that allow other routes around, and the variety of weapons is awesome.
Just a suggestion, you should re-skin the guns to be spec-ops black since it's a secret base, but also i noticed some of the guns have wrong shell ejects (FAL had pistol shell eject).
anyway, can't wait to see more.
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I guess you will have a ton of people that had offered assistance with the weapons.
I can help you too if You want, let's have a chat in steam or skype: "ElTitoPricus"
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looks grate cant wait for a relise looks like u have done a goood job
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sedozz's Groups
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Loving the destructable glass areas that allow other routes around, and the variety of weapons is awesome.
Just a suggestion, you should re-skin the guns to be spec-ops black since it's a secret base, but also i noticed some of the guns have wrong shell ejects (FAL had pistol shell eject).
anyway, can't wait to see more.

Do you mean spec map specific? As to the shell ejects, having not ported the weapons myself i can see what I can do.
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Do you mean spec map specific? As to the shell ejects, having not ported the weapons myself i can see what I can do.
Yeah, but if the guns already a dark colour (like the MP7) then you should leave it, but it would be cool since it's a secret base and you send in the special forces to deal with it (and thy would have a stealth camo on their fgun, hence the black camo.
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Have a disc copy of W@W, which is why steam doesn't display it
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The map looks great. Am really liking what I am seeing in it. You 2 should do more maps. I think you should leave the spectre and hk21 in it. they would fit the theme of the map. Although, i wish there were a way to get an hk21e in custom zmbs. Oh well
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This looks so cool! It kind of reminds me of the BO2 Tranzit station, no idea why
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thanks to anonymous assistance, we are able to bring you guys much more"thanks for your feedback , keep it coming"
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Hi ,are some of your models off advanced warfare?
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Hi ,are some of your models off advanced warfare?


I'm not sure what "models" your specifically asking about ?
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Nope we're using mostly black ops and black ops 2 models.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Do you mean spec map specific? As to the shell ejects, having not ported the weapons myself i can see what I can do.
Most people just take the ejects off entirely, cut down on FX. Up to you, pretty easy to change in the weapon files
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sedozz's Groups
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That's really good to know! That's just a matter of deleting the entry from the weapon file?

 
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