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Frostbite [WIP]

HOT
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Created 11 years ago
by JBird632
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RadihaX
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Frostbite Update: New Pictures

Did a bunch of planning for how the map will play out and implemented a bunch of ideas which will help the map move away from the bland routine of "Find the power, buy the perks, packapunch." So the power system for the map really makes you use the entirety of the map, and I am currently working on the pack a punch location. Also added a new wonder weapon which might be kept secret to not spoil the fun and I am glad to announce that the ice slides now work in coop mode :)

Detail Outside of Map:


Power Lights:


Lower Entrance To Gondola Station:


Mountain Side:


Magical Ice Cave: - wonder what it does?
Last Edit: September 19, 2014, 02:17:56 am by JBird632
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Magical Ice Cave: - wonder what it does?

gives you the brand new "snowman" power up you scripted? :D
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gives you the brand new "snowman" power up you scripted? :D
Haha you wish
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Haha you wish

that would be awesome, makes you invincible to all "icy" things (lake, frostbite zombie) and gives you explosive carrot bullets for 30 seconds :D
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that would be awesome, makes you invincible to all "icy" things (lake, frostbite zombie) and gives you explosive carrot bullets for 30 seconds :D

Carrot bullets, haha, feed the zombies vegetables :D
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I honestly can't wait for this map. Amazing work!

I'd say offset some vert lines in that ice-cave so it doesn't look so straight.
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Lookin good Jay Jay
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I honestly can't wait for this map. Amazing work!

I'd say offset some vert lines in that ice-cave so it doesn't look so straight.
Can't or the player might get caught on one of the verts, don't worry I've thought this through.
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lets be honest, the only dual wield weapons most people care about are mustang and sally and the zap guns, no-one really bothers with CZs or any others, least not from my experience of playing
Last Edit: September 19, 2014, 10:54:09 pm by timelordalex
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lets be honest, the only dual wield weapons people care about are mustang and sally and the zap guns, no-one bothers with CZs or any others
you take that back!
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I'd like to thank everyone for voting on the dual wield, and I think its nuts that 44 people voted in 2 days - that's crazy!
Anyways, I have actually found out that I have room to do a combination of both cases, proper dual wield for Mustang and Sally (since people would prefer that weapon over any other dual wield) and the rest will be sync fire.

So for the progress on dual wield at the moment, well it works but not as great as I would have hoped. So, I will keep working at it. Basically we have 2 issues here, about a half second time delay switching between the left and right gun (its fine if you stay with one or the other and it is also fine switching to the left gun from the right gun) and not being able to reload and shoot at the same time.

Last Edit: September 20, 2014, 02:12:56 am by JBird632
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[WIP] mapping 39%, weapons 85%, scripts 65%
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I think it will be fine man
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RadihaX
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Did you intend to make the arms high, or what?
Chill out man, I will look into it. That was the way the anims were when I ripped them, they probably got messed up when the left and right anims were joined together.
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Chill out man, I will look into it. That was the way the anims were when I ripped them, they probably got messed up when the left and right anims were joined together.

I was just asking, sorry if you were offended :'(

Double Post Merge: September 20, 2014, 09:05:34 am
Btw, can you add the feature from black ops campaign, that when you pause, the mission list appears in the menu.
Also did you add the feature that when you press tab, your kills and headshots and etc..... show up, just like balck ops?
Last Edit: September 20, 2014, 09:05:34 am by Ramiabdh

 
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