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Contact Support - Help Center Get help on the UGX Discord. Join it now!Another question: Are you gonna use the character models from Five in another map of your maps?
The map has just been barely announced and you already have people wanting to test it out...
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
looks top notch as alwaysdo you have an ETA for overrun or lockdown?
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Nuclear | DARKLEGION's requested title |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Frostbite Gondola:
The plan is to have a gondola system which will transport players across the map (over top of the frozen river). I had to completely remake half the Summit model for the gondola because it had a huge hole in the side and I had to make the doors by hand since they were just an image on the gondola. After the model was made I made these animations for the doors opening and closing:
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Once I get a script working for the actual functionality of the gondola I will upload a test video of that, as I like to keep people informed with my maps
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() Nuclear | DARKLEGION's requested title |
![]() | Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Black Ops Font:
I know that this was highly requested, and I have tried porting the font myself but nothing seemed to work. The font always seemed to have that alien font look to it (due to the characters not being in their correct spots or the file not reading them correctly). Luckily thebeast2365 was able to help me out on the fonts and we managed to get the black ops font into the mod!
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Lots of wins seem to be happening this weekend, lets hope there's more to come
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Make sure you test your menu in other aspect ratios/resolutions - I seem to remember seeing some alignment issues when I saw your menu on my 1920x1200 (16:10) screen.
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Well I tested all the sizes in world at war before and they all seemed fine. Plus I don't see what alignment issues you could have seeing as the entire thing is just one large image
![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has shown excellence and experience in the area of custom mapping in the UGX-Mods community. |
![]() | Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
Maybe it was someone else's menu that I'm thinking of then ??? But yeah if it's one large image then all you need to worry about is how it gets clipped off at the sides, but since you already tested that then I guess my point is null
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![]() | Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Hmm, maybe I didn't do a very good job at testing...
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Although, who would play in 640x480?
#include "ui/safearea.menu"