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[Withdrawn] Cabin Of The Dead [WIP]

POLLHOT
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Created 9 years ago
by HitmanVere
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Poll

Question: Should I use custom ones or no?

Yes
36 (87.8%)
No
5 (12.2%)

Total Members Voted: 38

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Oil Rig Beta Access
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Turret Trap
There could be a Pentagram on the floor of the cellar that you must activate somehow (20 zombie kills or something) and when you do it begins to glow. Then players can deposit guns onto it (vending machine in Carrier style); place three guns onto it and then it gives you back a turret which you can use to guard a window or wherever you want to put it. To refill its ammo either get a max ammo or else give the Pentagram another gun which will refill the turret's ammo supply. Only one turret is able to be created no matter how many players you have to keep it from becoming OP with 4 players and 4 turrets. Turret damage should be pretty insane in order for it to serve its purpose.
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Well, I was thinking of maybe not participating, but if the time is 5 months, then why not :P
With this map, I wanted to take on old-school style and was thinking, why not base it on old movie?
We had this discussion earlier in Map Ideas section, so yeah

Map layout will be based on movie called Evil Dead 2, but will feature much more than just one shotgun and zombies :D

Pictures:
(Image removed from quote.)

(Image removed from quote.)
Upgraded Model 1887 will be dual wield ;)

Features:
-Minimum of 8 perks (If Project C gets released way earlier, then I can add the custom ones in)
-Nova Crawlers
-Custom weaponry (no stock guns)
-More to be announced later

I am going to tag team with some people on this. They will be announced later on, since atm dont have info about if they are going to or not :)
i love the look of the map
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Not sure, if I should use BO2 shaders or custom ones I made today, want some feedback on this :)



Edit: Added poll
Last Edit: July 08, 2015, 08:52:39 pm by HitmanVere
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Map looks awesome! :D
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Sorry for not updating in ages, lol. Been busy trying to finish Project C. But while were at it, I can say there will be a lot of custom features added in and everyone of them will be finetuned to the best of what we can do :)
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Sorry for not updating again in ages, lol. I have been busy with Project C, but I decided to gave TheScotchGuy some work, so he has been working on terrain and power building of the map. Not that much to show, but yeah:



There will be a lot of trees and such to cover the area, but for now, plain sight, lol
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Sorry for not updating in ages, lol. Been busy trying to finish Project C.

Sorry for not updating again in ages, lol. I have been busy with Project C

 :poker:
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Scotch compiled his work on the map with my settings :P
Last Edit: September 08, 2015, 04:31:18 pm by HitmanVere
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(Image removed from quote.)

Scotch compiled his work on the map with my settings :P

Is that the Hotel V2 Worldspawn settings? Are you still gonna use the dark look Scotch was using too?
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Is that the Hotel V2 Worldspawn settings? Are you still gonna use the dark look Scotch was using too?

Yes and no. Scotch wanted to use his settings, when compiling, but I told him to use these settings and they came out pretty sick :P
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(Image removed from quote.)
I thought this was supposed to be the cabin from the Evil Dead film? ???
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Bloodsport :- RELEASED -:
-WIP- Cabin Unique :- 75% -:

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I thought this was supposed to be the cabin from the Evil Dead film? ???
the cabin is, the rest of the map doesnt have to be.

 
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