I think that's a normal error as because you don't have the model in raw/xmodels, but should still work fine because the model is in the patch file.
Also, jei, the clip is a little bit too small, as when a player gets too close, the model is invisible. I edited the prefab and extended the front and back of the clip by 4 units, moved the trigger foward 4 units and it's fine.
Last Edit: May 04, 2014, 05:07:25 pm by ProGamerzFTW
Correct me if I'm wrong, but currently it seems that you must have atleast 2 in the map, as when it trys to move with just one, it just goes away forever.
Correct me if I'm wrong, but currently it seems that you must have atleast 2 in the map, as when it trys to move with just one, it just goes away forever.
yeah your gunna need 2, shouldve mentioned Post Merge: May 04, 2014, 05:49:02 pm
level.wunderfizz_cost = 1500; //cost to use wunderfizz level.wunderfizz_bear_immunity = 2; //how many spins until the bear can be a thing level.wunderfizz_bear_chance = 55; //chance of bear after immunity wears off