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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
![]() UGX V.I.P. | |
![]() | Has released one or more maps to the UGX-Mods community. |
![]() BO3 Modtools Alpha | This user has access to the Black Ops 3 Modtools Alpha |
level.chalk_hud1 = create_chalk_hud();
level.chalk_hud2 = create_chalk_hud( 64 ); level.chalk_hud1 = create_chalk_hud();
// level.chalk_hud2 = create_chalk_hud( 64 ); hud = undefined;
if( level.round_number < 6 || level.round_number > 10 )
{
hud = level.chalk_hud1;
hud.fontscale = 32;
}
else if( level.round_number < 11 )
{
hud = level.chalk_hud2;
} hud = undefined;
if( level.round_number < 6 || level.round_number > 5 )
{
hud = level.chalk_hud1;
hud.fontscale = 32;
}
else if( level.round_number < 11 )
{
hud = level.chalk_hud2;
} if( level.round_number > 10 )
{
hud SetValue( level.round_number );
} if( level.round_number > 5 )
{
hud SetValue( level.round_number );
} if( level.round_number > 10 )
{
}
else if( level.round_number > 5 )
{
hud SetShader( "hud_chalk_" + ( level.round_number - 5 ), 64, 64 );
}
else if( level.round_number > 1 )
{
hud SetShader( "hud_chalk_" + level.round_number, 64, 64 );
} if( level.round_number > 5 )
{
}
else if( level.round_number > 1 )
{
hud SetShader( "hud_chalk_" + level.round_number, 64, 64 );
}// hud.x = 0;hud.x = 10;
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![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |