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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
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Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community. |
Hey
I always play zombies with a 90 FOV but the default script is set to 65.
This is a quick tutorial, but it's good because you don't have to keep typing "cg_fov 90" in the console.
So, go to \root\raw\maps\_zombiemode.gsc , or go to \mapname\maps\_zombiemode.gsc (if you have it).
Around line 1020, there is a line that says "cg_fov", "65"
Change that to 90, or any FOV of your choice (max FOV is 160 without T4M but with T4M the max is 90)
That's it. You don't need to compile your map, just save the script and hit build mod in your launcher. Make sure everything is ticked.
NOTE: Changing this script in just your \mapname\maps folder will only have the permanent FOV on that map. To have this on all zombie maps, including the stock Treyarch ones, edit the script in \root\raw\maps.