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Contact Support - Help Center Get help on the UGX Discord. Join it now!Has the ability to issue warnings to users, edit and remove posts from the forum and to move topics to other boards. Upholds the rules of the forum. Moderates Chat Rooms. |
Posting from a phone. I explained this already to treminoar.
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
How to use it if not UGX mod?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Nuclear | DARKLEGION's requested title |
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
1)
radiant..
make pipe or box select it right click script brushmodel in radiant
kvps
pipes with a cap on the ends need to be selected and right click entity, ungroup( this ungroups funcgroup/capped cylinders) before they can be made script brushmodels
2)
add: under in your mapname gsc
like this
3)
copy and paste raw/maps/_pipes.gsc to your mod/mapname/map folder.
4)
in ugxeasyfx.gsc user additions section
//paste:
5)
in Launcher/ modbuilder fastfile mod .csv
add:
check pipes.gsc in modbuilder
compile level
this includes a few fx and you might hit a limit with ugx some custom fx and the jukebox combined
post if you have problems