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notification when vehicle path ends?

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Created 12 years ago
by jei9363
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working on the vehicle paths for my stuff and it stops at the end of the path (its a closed loop). how do I make it so it continuously goes around the path?

Last Edit: October 14, 2014, 02:47:18 am by jei9363
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wheres your start node for it? it should be off on its own and the last node joins the 2nd node then it should go round and round and round :). as long as your end node doesn`t tell it that it needs to stop
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jei it seems like theres not a notigy for it, or at least i couldnt find one when doing my jeep script.
youll have to make the sum of the time it takes manually
Marked as best answer by jei9363 12 years ago
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sweet sauce. if anyone's played Kirby air ride (city trial) I think you know what I'm sorta going for

 
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