how to not use the bowie knife on certain weapons?

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by P0rkRoyalz
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is it possible to not use the bowie knife on certain weapons? because ive ported the ballistic knife with help from YaPh1l he wrote the scripts, but would it be possible because when buy the bowie knife and i have the ballistic knife (bowie style  ) i knife with the bowie like you would any other weapon, when you knife with the bowie version of the ballistic knife it doesnt show the bowie knife in the normal knife anim so that could mean its not working correctly..? and it doesnt do it on the standard ballistic knife and its also not the anims in the weapon file, if any one could help me out please do, thanks in advance
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bump, if its not possible just post  so i can get it out of the way ???
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bump, if its not possible just post  so i can get it out of the way ???
it is possible, through code. Just make it so if the ballistic knife is in a players inventory then they cannot purchase the bowie knife, And if the player gets the ballistic knife post buying the bowie knife, it either removes the bowie knife from the players inventory or gives them a version of the ballistic knife which has the bowie knife.
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it is possible, through code. Just make it so if the ballistic knife is in a players inventory then they cannot purchase the bowie knife, And if the player gets the ballistic knife post buying the bowie knife, it either removes the bowie knife from the players inventory or gives them a version of the ballistic knife which has the bowie knife.

the blallistic knife with the bowie is  a seperate weapon then?
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the blallistic knife with the bowie is  a seperate weapon then?
correct
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thanks for getting back to me about this but the ballistic knife kind of works the opposite way around (maybe you already knew that...?) when you have the ballistic knife you are meant to be able to buy the bowie so that it is a much stronger melee (no shit  :lol:) and there are the 2 versions of the ballistic knife the normal one and the version with the bowie knife (well actually 4 but dont worry about the upgraded versions), but would it be possible to code it so that the bowie knife or "specialty_alt_melee" doesnt "exist" when the player has the _bowie version of the weapon? because that is what happens and thats why i wanted the bowie to not be useable on the _bowie version
you will see what i mean in the video

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thanks for getting back to me about this but the ballistic knife kind of works the opposite way around (maybe you already knew that...?) when you have the ballistic knife you are meant to be able to buy the bowie so that it is a much stronger melee (no shit  :lol:) and there are the 2 versions of the ballistic knife the normal one and the version with the bowie knife (well actually 4 but dont worry about the upgraded versions), but would it be possible to code it so that the bowie knife or "specialty_alt_melee" doesnt "exist" when the player has the _bowie version of the weapon? because that is what happens and thats why i wanted the bowie to not be useable on the _bowie version
you will see what i mean in the video

(Content removed from quote.)

Sorry I don't have a fix, but it's not too noticeable. So maybe if you speed up the melee time in the weapon file, it will look better and harder to notice.
 :)

edit: eh yea it's pretty prominent actually.
Last Edit: October 06, 2012, 09:15:04 am by Earth
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thanks for getting back to me about this but the ballistic knife kind of works the opposite way around (maybe you already knew that...?) when you have the ballistic knife you are meant to be able to buy the bowie so that it is a much stronger melee (no shit  :lol:) and there are the 2 versions of the ballistic knife the normal one and the version with the bowie knife (well actually 4 but dont worry about the upgraded versions), but would it be possible to code it so that the bowie knife or "specialty_alt_melee" doesnt "exist" when the player has the _bowie version of the weapon? because that is what happens and thats why i wanted the bowie to not be useable on the _bowie version
you will see what i mean in the video

(Content removed from quote.)
If you are this committed to it, Redo the animation in maya.
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Thanks for the advise I will take both of your suggestions into consideration seems like there's no other way to do it, thanks again
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can i ask where is the ballistic knife in tom bmx's program?
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can i ask where is the ballistic knife in tom bmx's program?
it should be under "t5_weapon_ballistic_knife" and all the ballistic knife related models will show up, if you havent hit "convert" in black ops mod tools and moved over the IWI's from the IWD files then it wont be there and neither will the images for the models hope this helps
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Trying that all now! So you got it working any chance you could help me out with gettin it to work after I've imported it?
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i havent got it completely working but YaPh1l has been helping me with script for it so its nearly done and might release it after i release my map but its up to YaPh1l if he wants his scripts going to the public so i will have to check but once i get this part worked out i will let you know :)

 

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