im modding BO NML but i have stumbled upon on something strange
i have searched all of the gsc's and csc's and i can not find where the perk rattle is script is
im wanting so spawn a trigger that will play the perk rattle sound when a player touches this i know how to do this in WaW but i dont know the perk rattle sound in BO
if anyone knows its name it would help out a lot (i have tried playing "perks_rattle" the WaW sound name but nothing happend) or if you could let me know which file the rattle sound is played from
cant you just import your own sound then make a script for it an spawn in a trigger multiple for it? I'm not a bo1 modder so idk how everything works but maybe you can do that
cant you just import your own sound then make a script for it an spawn in a trigger multiple for it? I'm not a bo1 modder so idk how everything works but maybe you can do that
i could but i dont know how / when ever i port / convert sounds they just turn into white noise and i would like to know where the script is for future reference as well Double Post Merge: August 27, 2015, 07:19:18 am
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time
Yes i know that is how and where it is for WaW but there is no dlc3_code in BO1 so sadly it doesn't help
Of course there is no dlc3_code in rawfiles, dlc3_code would be used for Shangri-La in a way I suggest looking up _zombiemode_perks or some other scripts regarding perks
Of course there is no dlc3_code in rawfiles, dlc3_code would be used for Shangri-La in a way I suggest looking up _zombiemode_perks or some other scripts regarding perks
ive looked in there and sadly its not in that file and its not in _audio.gsc from what i can see (note i did just search for the words "rattle" and "perk")
Im not looking in BO1 - > raw i have decompiled all sp / mp and zm .ff's and im looking in there for the .gsc since the BO modtools doesn't have all raw files like the WaW modtools does
ive looked in there and sadly its not in that file and its not in _audio.gsc from what i can see (note i did just search for the words "rattle" and "perk") Im not looking in BO1 - > raw i have decompiled all sp / mp and zm .ff's and im looking in there for the .gsc since the BO modtools doesn't have all raw files like the WaW modtools does
buts that's a mp script i thought mp script weren't even touched by sp but il take a look at it later
I wasnt sure, but there is functions in there that uses the audio bump trigger that is part of the perks. I think two functions. One looks like it does the noise when you run into the perk machines.
Last Edit: August 28, 2015, 12:13:21 pm by MakeCents