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[WIP] UGX Mod Standalone v1.1

HOT
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Created 11 years ago
by treminaor
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The official anims are made by official people with official jobs who officially get paid lots of money for their years of experience in animating.
I understand that, that's not the point I'm trying to make.

Not trying to sound sarcastic or cynical or mean, just saying how it is. Saje and I are aware that the Thompson anim is not the greatest, and we will set it to the official one before the mod releases.

The 44. Magnum is from MW3 and we can't get anims from that game, so it is what it is. Personally I really like the anims he did for it. That and the Glock 18 are some of his best work so far.
I understand that you cannot get the official animations. I'm not asking you to change them, I'm trying to offer some constructive criticism to improve the animations that you and/or the other creators of the mod made. They look great, but like many things they are not perfect. The official animations aren't perfect either, but I'm saying that the CoD animations are a lot rougher than the ones you have made.

All in all, they are still good animations, I've done viewmodel anims, and they aren't easy to make, they are VERY time consuming.
Last Edit: December 21, 2013, 09:27:33 pm by mrpeanut188
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Sorry that i posted in the wrong forum area. but I suggest making the G18's pack-a-punch dual wield now that you guys can make dual wielding possible. But its just an idea.
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When I saw the video showcasing akimbo, I... lost my shit. I don't know if Treminaor or SajeOne will remember me, or me basically begging them to bring the Mustang and Sally if they got the akimbo down, but... please try your best to bring in the Mustang and Sally in. And in my opinion, I think that the anims could be better. I KNOW that it is difficult and it takes a very long amount of time to make anim, put if it is possible to port the reload anims from BO2, that would be AWESOME!!! Also, does the Ray Gun Mark II have the BO2 anims, or does it still have the custom anims that were showed in the where you showed it off?
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This is amazing! A really cool way to get akimbo would be if you got one pistol from the box or something you would then need to get that weapon a second time in order to have one in each hand. I'm not sure if it would work though because I don't know how you guys did this or if that will use up a lot of weapon spots but I think that would be epic and realistic :D Great work guys :)
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Hi, this is my first post here. I enjoyed UGX mod, I played Comosea and liked the mw weapons being pap-able, and the custom textures are way better than the onces of BO2 zombies. I watch some of your videos about UGX 1.1, fantastic job, keep the good work!
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Hi, this is my first post here. I enjoyed UGX mod, I played Comosea and liked the mw weapons being pap-able, and the custom textures are way better than the onces of BO2 zombies. I watch some of your videos about UGX 1.1, fantastic job, keep the good work!
Off topic but are you the same safetrance from ZM long ago? If so, welcome back man! Haven't spoken to you in quite some time :) I remember you sent me some sweet trance music to use on a random box in one of my older maps.
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Off topic but are you the same safetrance from ZM long ago? If so, welcome back man! Haven't spoken to you in quite some time :) I remember you sent me some sweet trance music to use on a random box in one of my older maps.
His steam says he is, I think.
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Off topic but are you the same safetrance from ZM long ago? If so, welcome back man! Haven't spoken to you in quite some time :) I remember you sent me some sweet trance music to use on a random box in one of my older maps.
Yes, I am the same guy from ZM. Oh yea I remember I enjoyed doing some trance sound for your map stuff, the stuff of "Terminator"!

I like the direction the UGX mod is going, truly powerful. I love the 2nd pap feature! If there would be the most thing I would love to see for zombies, that'd be 8 co-op players. Ideal for huge maps, including UGX mod with its great feautures. But 8 co-op could only work with multiplayer engine, I think. The worst thing of BO2 zombies is the grief mode, 8 co-op would have been waaay better than 4vs4.
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are you adding the time bombs?
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are you adding the time bombs?
A time bomb is possible for a single map but not a good idea for an installable mod because any new features that the mapper adds beyond default UGX Mod features would not be rewound with the time bomb.
Last Edit: January 02, 2014, 09:00:11 am by SajeOne
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Any plans for adding staves from Origins?
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Any plans for adding staves from Origins?
We don't plan on adding any musical compositions from the origins DLC.
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there gonna be a feature vid today?
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there gonna be a feature vid today?
No, but we're working on the last one.
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No, but we're working on the last one.

wow the last one? must be getting close to the beta test release. Can not wait to see it

 
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