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Messages - Ratchet

I understand why some people wont give other people guns and stuff that they made because they think they wouldnt get any credit for it. I would be mad if i spent countless hours working on a gun and getting it perfect and gave it to someone to use in their map and got no credit for it. If you would give credit to the person then yes i dont see a problem with it. I guess its up to the person. btw I dont make any guns, I was just giving an example.

Yeah, okay, maybe not for custom guns. From what I've seen, it seems that almost every gun has been ported. Why don't we as a community build up a weapon locker so that we all have access to a variety of weapons without having to port them all ourselves and buy DLC to obtain them?
10 years ago
Not trying to step on anyone's toes, but why don't people share around here? Why aren't ported weapons shared among the community? Wouldn't it save everyone some time and money (for games and DLC packs) if we just made ported weapons available to everyone? I'm not asking to be spoon fed, but seriously wtf? UGX releases weapons to the community in the Standalone, but what about all these weapons we see in other maps? Are you physically unable to share them too? "That's a mighty nice Mauser you ported from Origins. Mind if I use it in my map?" "Nope, port it yourself." Why make it so difficult? It's not like you discovered a new element or something.

tl;dr Share weapons you port so that it'll save other map makers some time.

/rant
10 years ago
I need to place ugx_sentry_turret_load.map prefab in my map because every time I pick up the sentry gun power up it crashes my map. I followed this tutorial: http://ugx-mods.com/wiki/index.php?title=UGX_Mod_Standalone_Installation#Sentry_Turrets

Now I get a 400 fx error. Yes, I've rebuild, recompiled, etc. If I remove the sentry prefab, the error simply goes away.
10 years ago
[SOLVED...finally] After bending over backwards trying everything I could possibly think of and completely re-installing everything, I found the problem. I named a custom texture "white" which was already a texture in use. It glitched the default one, resulting in all of the above issues.
10 years ago
I've been playing around trying to make a custom traverse animscript and now things aren't working quite right. I reverted all of my changes, recompiled everything, and my problem still remains. When I pick up nukes, a checkerboard screen appears. When going through the menu (controls, challenges, etc) certain color backgrounds aren't there and some are also checkerboarded. When typing in the console it's black instead of it's usual gray color. I have a video and a few images of some of my issues. Please help me as I have NO idea what to do.

EDIT: Also, when I get hit by zombies my screen turns black (for a sec) with only the red hit indicator showing.

Spoiler: click to open...

Post Merge: January 23, 2014, 06:40:03 am
Trem, Saje, somebody please help! I have been running circles trying to fix this for 4-5 hours now.

EDIT:
My tutorial and test maps both work so I know it's the map now.

I removed all of the ugx stuff in my mapname folder and it worked, added fresh files in and now it's broken again.

Ok I tried converting files and then readding standalone again, but that didn't work either.

Tried reinstalling the UGX mod tools and going from there but that didn't seem to help (it's still not working).

I decided to go ahead and just transfer everything over to my test map but first add the standalone; did it, same problem.
10 years ago
It looks okay..., you calling it in your .gsc?

I FIXED IT. Somehow I missed a step. I forgot to put in: thread hidden_song();
10 years ago
Hint doesn't come up and song doesn't activate.

Code Snippet
Plaintext
hidden_song()
{
count = 0;
trig1 = getEnt("trig1", "targetname");
trig2 = getEnt("trig2", "targetname");
trig3 = getEnt("trig3", "targetname");
trig1 setHintString( "Press and hold to activate Teddy", true );
trig2 setHintString( "Press and hold to activate Teddy", true );
trig3 setHintString( "Press and hold to activate Teddy", true );
self thread tmdewait( trig1 );
self thread tmdewait( trig2 );
self thread tmdewait( trig3 );
while(1)
{
wait 1;
self waittill( "found_one" );
count = count+1;
if( count == 3 )
{
players = get_players();
for(k=0;k<players.size;k++)
{
players[k] playsound("song_name");
}
break;
}
}

}

tmdewait( trig )
{
trig waittill( "trigger", player );
trig delete();
self notify( "found_one" );
}
10 years ago
I've tried following this tutorial: ZK Building a Full Zombies Map - #3 - Wall Posters, Sky, 3 trigger song egg
And I've looked up some but I can't find any that work. Please help.  :alone:
10 years ago
I'm pretty sure it was there before.

In addition, I can't get my 3 trigger song to work either. -_-

EDIT: It wasn't there before. I just created a test map with UGX Script Placer and it wasn't there either.
10 years ago
I was trying to add the 3 song trigger to my map but now it's all fudged. Here's what I see in my raw/maps folder.

Spoiler: click to open...

How do I get my GSC file back?
10 years ago
Week 3 Updated (1/19/14). Not too much new, but hey, it's something.
10 years ago
This map looks amazing, and when I say "amazing" I mean your map looks friggen spectacular! How long have you been mapping?
10 years ago
What kind of motherboard do you have? Intel or AMD?
10 years ago
Three words: build it yourself. You can do a lot with a $1000 if you build a gaming PC yourself or you could take the easy way out and get one from iBuyPower worth about $750 for the same price. I do not recommend it though, just build it yourself so you can save cash on all their fees.
10 years ago
Sadly, yes. I have a custom built PC but I've been playing on my Macbook Pro that is supposed to be used for college assignments. It has gotten so hot in the past that it fried my first hard drive and I had to buy a new one. I went ahead and bought me a 1TB ssd to make it faster. On top of that, I just upgraded my RAM to 16GB and I'm waiting for my TILT Stealth to come in so I'll have a little bit better cooling. Just know this, once I'm done with college, I'm selling it and gonna get my gaming PC more up to date. This little bastard can't take the heat.
10 years ago
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