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[WIP] Black Ops II Mod *MAJOR UPDATE*

HOT
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Created 10 years ago
by GerardS0406
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  • steviewonder87
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steviewonder87
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There's an easy way to check that actually, well it's an unconventional method to say the least. There's a T6 client a couple of people I know are doing, I'll edit the GSC parser for ZM and output all damage logs with the weapon relative. If someone wants it at least, it seems like a little fun project :P

I'd be very interested in that.  ;)
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I may have to postpone the mod til next month which shouldn't be much of a big deal since ugx-mod is taking a while to finish 1.1... I will still port weapons this month but I will not be posting updates til next month! thx everyone!

I'm just hope that you do a kind of backup to your files, because for some weird reason, almost the mappers lost the progress when do this kind of things, because a kind of virus or something about ( El virus de la flojera, tal vez  ::) ).

Btw, the mod features sounds very good. I like the idea to do a BO2 mod. Maybe you can add a kind of hidden/special features to the mod, like Battlefield/COD Ghosts/COD Advanced Warfare guns. Just a suggest.
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I'm just hope that you do a kind of backup to your files, because for some weird reason, almost the mappers lost the progress when do this kind of things, because a kind of virus or something about ( El virus de la flojera, tal vez  ::) ).

Btw, the mod features sounds very good. I like the idea to do a BO2 mod. Maybe you can add a kind of hidden/special features to the mod, like Battlefield/COD Ghosts/COD Advanced Warfare guns. Just a suggest.
>AW
The game isn't even released.
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Update! Aug 12, 2014 Hey Everyone I have finished the Origins Staffs but am not releasing them separated so if you would like to test them (NOT MEANING USING THEM FOR YOUR OWN CREDIT IF YOU DECIDE TO JUST USE THEM IN YOUR MAP AND GIVE ME SOME CREDIT) then just send me a pm thx I am only choosing 3 people
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Please give me beta access, I would LOVE to test CO-OP
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are you going to incorporate the black ops 2 knifing with the correct animations? as well as the grunting sounds made by the character in game?
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Possibly in either the 2nd or 3rd update
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Possibly in either the 2nd or 3rd update
What's stoping you from incorporating it in the 1st release version?
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School and the fact that I am more focused on the weapons which i know the knifing is sort of a weapon but I mean I have the worst computer that runs waw at 1 fps
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>AW
The game isn't even released.

Not yet, but the mod progress is 2% so maybe we will have the release in a year or something, So in that far, the Treyarch's COD will be in Progress too. :troll:
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School and the fact that I am more focused on the weapons which i know the knifing is sort of a weapon but I mean I have the worst computer that runs waw at 1 fps
have u actually played waw or any cod at 1 fps? trust me its impossible :troll:
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well i guess it's a little too low but for real i probably get about 5-10 fps and yes it may be released in a year lengths of time
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well i guess it's a little too low but for real i probably get about 5-10 fps and yes it may be released in a year lengths of time
Are we ever going to get at least some sort of screenshot?
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Now that BO2 support for lemon is out are you going to extract the official bo2 animations or are you still making your own? If you are using the official ones, it would be much quicker then making them
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Are we ever going to get at least some sort of screenshot?
Yes eventually, like i said i can't work on the mod much this month but next month is when i will be posting a lot

Double Post Merge: August 19, 2014, 08:29:58 pm
Now that BO2 support for lemon is out are you going to extract the official bo2 animations or are you still making your own? If you are using the official ones, it would be much quicker then making them
Yes, I am going to be using the real anims...
Last Edit: August 19, 2014, 08:29:58 pm by GerardS0406
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There's an easy way to check that actually, well it's an unconventional method to say the least. There's a T6 client a couple of people I know are doing, I'll edit the GSC parser for ZM and output all damage logs with the weapon relative. If someone wants it at least, it seems like a little fun project :P

I would actually find this VERY helpful. Anyone got any info on this? (Or the results for all BO2 weapons?)

 
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