I recently started playing again and T4M is now having an unhandled script extension issue every time I launch my game, any fix for this?
I am running the steam version on Windows 10
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1920 x 1080 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Using 4x anti-aliasing
Creating Direct3D device...
Error during initialization:
Unhandled exception caught
rename "d3d9.dll" "_d3d9.dll_"
rename "_d3d9.dll_" "d3d9.dll"
Server authentification failure - FIX
For those with legit copies copies of the game, that cannot get the T4M checks to pass - there is some hope!
Source: [You are not allowed to view external links. Register or Login to see them] i tried to compile myself and falied
Then i've found:
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It is the precompiled version - only the older r41, but it works well (tested on Ragnarok and few other maps).
If anyone knows how to compile it from source properly, then let me know. You'll newer know when such knowledge would be helpful, so i'd like to be prepared for 'no precompiled version' in the future!