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Contact Support - Help Center Get help on the UGX Discord. Join it now!Some really nice lighting would go great here bud!,
other than that the zoning for the dogs need to be fixed sometimes they only spawn in certain areas.
If you really want to make this a good map just a little bit of detail and maybe less field and it should be good
******* script runtime error *******
pair 'default_treasure_chest_' and 'undefined' has unmatching types 'string' and 'undefined': (file 'maps/_zombiemode_weapons.gsc', line 730)
self set_hint_string( self, "default_treasure_chest_" + cost );
*
Error: called from:
(file 'common_scripts/utility.gsc', line 586)
entities ] thread [[ process ]]();
*
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 582)
array_thread( level.chests, ::treasure_chest_think );
*
Error: called from:
(file 'maps/_zombiemode_weapons.gsc', line 11)
treasure_chest_init();
*
Error: called from:
(file 'maps/_zombiemode.gsc', line 59)
maps\_zombiemode_weapons::init();
*
Error: called from:
(file 'maps/infected_street.gsc', line 119)
maps\_zombiemode::main();
*
Error: started from:
(file 'maps/infected_street.gsc', line 9)
main()