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[Version 1.2] [NEW 2020] Naucht Der Untoten with Perks

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Created 3 years ago
by cristian_morales
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* all 4 regular perks are located in the naucht map
* 30,000 points buyable ending
* With solo Quick Revive

v1.1 Fixes:
- Juggernaug health not regenerating
- downed .vision not applied when downed
- now has original perk shaders
- Zombies still following player when downed

v1.2 Fixes:
- Buyable ending now ends the game
- windows can be repaired faster with SpeedCola

New Features:
- Reduced Perks trigger radius ( issues with repairing windows )
- You can now Gather 100 points when proned near a perkmachine
- Solo Laststand gives the players the Mustang and Sally weapon
- Thundergun is removed from the box

PUBLIC SUGGESTIONS:
/ You guys want Mulekick perk in this mod? and in every nazi_zombies map ( verruct\shino numa\ der riese )
/ Should i keep the thundergun in this mod?









Mediafire:

www.mediafire.com


Size: 6.3mb
Last Edit: April 07, 2020, 10:50:06 pm by cristian_morales
;D1:clap:1
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Donator ♥ Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum.
Just a heads up, I've encountered 3 bugs:
zombies don't run away when you down with quick revive resulting in an inevitable game over,
when you red screen with Jug, you don't regen health causing the infamous 1 hit glitch.
[Rare] downing with the thundergun will cause the reload animation to loop

like the addition of the BO2 death animation tho.
Last Edit: January 10, 2020, 08:55:28 am by conn6orsuper117
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Just a heads up, I've encountered 3 bugs:
zombies don't run away when you down with quick revive resulting in an inevitable game over,
when you red screen with Jug, you don't regen health causing the infamous 1 hit glitch.
[Rare] downing with the thundergun will cause the reload animation to loop

like the addition of the BO2 death animation tho.
alright thanks for the report
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Not Kerry King's Contact & Social LinksNot Kerry KingNotKerryKing
Few problems, Zombies do not run away while Quick-Revive revives you, Jug doesn't appear to work, and the multiplayer perk emblems kinda bother me. Other than that, cool mod. Also I know it's og Nacht, but would you conisder adding the PPSH into the mystery box??

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AdrX003's Groups
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what a nostalgic position for juggernog

 
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