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Instant FIVE Zombies V1

HOT
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Created 10 years ago
by jei9363
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Hey if you had tons of fun on playing my maps please DONATE :)

play ESTATE now, and claim your mansion back from the undead!
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https://www.mediafire.com/?b38b78d3x3hppjx




extract the files to

C:\Users\CoolGuy\AppData\Local\Activision\CoDWaW\mods\nazi_zombie_MAPNAME

rename localized_MAPNAME.ff

Last Edit: March 22, 2014, 04:40:36 pm by jei9363
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maps:
Undead Town
http://ugx-mods.com/forum/index.php?topic=2294.0 (Release)
Origins 1922
http://ugx-mods.com/forum/index.php?topic=2659.0
[WIP] mapping 39%, weapons 85%, scripts 65%
[/url]
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nice jay ill give it a try in the am
Last Edit: March 22, 2014, 06:42:25 am by rambobada555555
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Good job thinking of a legal way to provide this to people as a mod. It can stay :)

(Moved to Downloadable Models Section)
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Haha, that workaround :D
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looks very good :)
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Good job thinking of a legal way to provide this to people as a mod. It can stay :)

(Moved to Downloadable Models Section)

Learned from how the UGX mod works. Only thing is, would it conflict with the UGX mod with localized_mapname? is there another .ff I should use?

Post Merge: March 22, 2014, 04:41:08 pm
forgot to build with hitbox model, all good now
Last Edit: March 22, 2014, 04:41:08 pm by jei9363
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Learned from how the UGX mod works. Only thing is, would it conflict with the UGX mod with localized_mapname? is there another .ff I should use?

Post Merge: March 22, 2014, 04:41:08 pm
forgot to build with hitbox model, all good now
Yes, the localized ff would conflict. We have used all of the available FF names.
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is the solution then, if youre using the ugx mod, copy the content from your maps mod.csv, and just past it in the ugx_mod.csv? thus freeing up localized_mapname?
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Yes, the localized ff would conflict. We have used all of the available FF names.
What about localized_mod and localized_mapname_patch?
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What about localized_mod and localized_mapname_patch?
As far as I know those are not valid names, and the game does not look for them on load. Have you tried these yourself?

is the solution then, if youre using the ugx mod, copy the content from your maps mod.csv, and just past it in the ugx_mod.csv? thus freeing up localized_mapname?
Yes.
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download is down D:
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download is down D:
Which is exactly why people are supposed to use attachments. I made the rule after this post and forgot to come back to check it.

To the OP: Please reupload as a post attachment to the first post.
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Genius! Good job J. :D
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I just downloaded it.... worked for me  :D
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I just downloaded it.... worked for me  :D
i click the download link and then it goes to an adress which just display a blank page :L and download never starts
mm interesting, it didnt worked for 1 week and after i post the comment i started the download xc
Last Edit: April 12, 2014, 12:19:14 am by jjbradman

 
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