1. When using box prefab from UGX mod prefabs, game crashes between 1-3 pulls Edit: Problem is caused by UGX jukebox's weapon file, that is included in a script, how can I fix this?
2. How can I change the text at beginning of the game? What file is it located?
Last Edit: October 19, 2014, 10:54:39 pm by HitmanVere
2. How can I change the text at beginning of the game? What file is it located?
in dlc3_code.gsc
Code Snippet
Plaintext
level.intro_hud[0] settext("your mapname"); level.intro_hud[1] settext("map location"); level.intro_hud[2] settext("date or something");
for(i = 0 ; i < 3; i++) { level.intro_hud[i] FadeOverTime( 3.5 ); level.intro_hud[i].alpha = 1; wait(1.5); } wait(1.5); for(i = 0 ; i < 3; i++) { level.intro_hud[i] FadeOverTime( 3.5 ); level.intro_hud[i].alpha = 0; wait(1.5); } wait(4); //this wait needs to be set higher for(i = 0 ; i < 3; i++) { level.intro_hud[i] destroy(); }
Well, I had to remove text first from mod and Centric helped already with that, and I just used YaPh1ls code from his tut, so Im good with that. I would need help with first part, though