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Messages - gympie6

Just booted up the map, got through the first round and I was listening to the end round and start round music and I'm thinking: "Did the modder use music from knights of the old republic for their endround and roundstart music? If so: awesome"

because i recognize the music lol

that and a few sound effects
Yeh man it is true! One of my most favorite games of all time! 
6 years ago
perfect will tets tomorrow when i test my alapha build!
Super appreciated. your project looks super close to completion
It's very close! People are already streaming it on youtube :) 
6 years ago
Hi Everyone! Just have a quick simple question. I have a zip line from shi no numa in my map working along with the original script zombie_sumpf_zipline.gsc but no sounds work. The gsc only has a few soundfiles in the fax but they don't play so my zip line is silent. Any help would be great!
After a long search I have found it:

you have to add raw/soundaliases/logtrap_sounds soundalias to your mod.
if you don't know how to do that I will explain it for the rest.

go to your modbuilder and add this somewhere in your list:
Code Snippet
cs
sound,logtrap_sounds,,all_sp
build the mod and you are done!
6 years ago
New beta version is released check the download!

www.mediafire.com


6 years ago
Hi Everyone! im developing a new WAW map and i having trouble finding anyone at all willing to help with Very light scipting and general radient quiestions.

Its sad because everyone has migrated over to BO3, But WAW is definitely not dead. i personally like WAW much better many reasons, including MUCH better optomization and for WAW you dont need some super uber pc to play it at good framerates. :'(

Im trying to make this map a absoulte pinnacle in the community:/and WILL NOT be just another map. and would hate to see it fade out.

if there is anyone at all that even knows ANYTHING about scripting or Radient please let me know. i would hate to trash-can this map over a few simple scripts:/\

Fourm Link to map: https://www.ugx-mods.com/forum/zombie-maps/5/beyond-the-graves-ugx-mod-1-1-december-8th-release/16740/msg159400#msg159400

Thanks all!,
Kyle
You are not alone, I am still modding for world at war and soon I am going to release my map.
I think you already have seen the map but yeh if you have any questions you can ask me.

https://www.ugx-mods.com/forum/zombie-maps/5/w-i-p-snowblind-90percent/16218/
6 years ago
I have seen these images somewhere a year ago? Is this still the same project?
6 years ago
My computer has been having these wierd lagspikes for months now, and its all because this weird event where I suddenly have no room in my harddrive (IE 5 to 0 GBs free) then suddenly I progressivly gain it all back (i regularly have at least 100 gb free). does anybody know whats causing this?
Windows 10 updates or you have downloaded too much porn. Maybe also a clever idea to run a few antivirus scanners? 
6 years ago
Hey, I'm working on a Halloween map and it's almost done. Here's a couple question I have for everyone.1 When is it okay to release a halloween map?

2 Should the zombies have custom skin textures

3 Should I add a couple hidden songs

4 Are just WaW weapons good (has 3 weapons for single player campaign fixed for zombies)I have about 20 Bo2 weapons and wasn't sure if I should add them. I see them adding to the reply a bit but at the same time I love the feel of a classic waw map. I would like to have the map reply a lot and enjoyed. So didn't know if adding them was super important.

(Map is just a fun quick challenge map)
1: 31st October
2: No, But use fx to make zombies more unique like set them on fire.
3: Yes 
4: Yes 
6 years ago
everyone, if you have found any bug or glitch please report it. We are very close releasing this map thanks!
6 years ago
Wow, I can't believe I missed this... I haven't played it yet, but my god those screenshots look nice. Can't wait to see the final product!
It's close near the final product, I am fixing reported bugs and my friend is making it more alive. 
You should watch the video's too :) 
6 years ago
Now I can't change my topic I am going to place it here for now...
Beta download
6 years ago
When you are searching for the last zombie!

6 years ago
perfect guys! much appreciated.
what part of that should i add to my mod.csv?
I think nothing but you can try to add:
Code Snippet
cpp
sound,destructibles,,all_sp
to your mod.csv if you still don't hear sounds in your game.
(This is where IZaRTaX has found another soundalias)
6 years ago
Hi everyone! im working on my first map to be released early december called "Beyond The Grave"
i had a fantastic idea of making an area off my map blocked by explosive barrels and when shot will explode and allow access.
i saw a post awhile back about this but saw that the poster got the prefab that comes with the game to work, but no sound:(!
id like to simply get the sound working.
super appreciated if someone can help me make this happen!!
Thanks All! :))
I think you have downloaded a mod for explosive barrels, you will find me stupid but why do you have to download something if it is already in cod waw?If I look here for example: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source\_prefabs\scripter
you see there are explosive barrels as prefab.

When I look at the dlc_share.csv file at C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\raw\soundaliases
I see the sounds are already included so I guess the only thing you have to do is pick these prefabs from the map_source and put them into the game.
6 years ago
Good Listen I'll type the problem again
i have 2 zones the frist zone is ( start_zone) and i want to make zombie spawn Riser  so i add this KVP to zombie
script_string : riser
and i put script_struct and give them KVP
script_noteworthy : find_flesh
targetname : zombie_rise
and it work but when i want to make zone_2  zombie spawn Riser i copy script_struct but zombie spawn in the frist round and i dont active door
I think you forgot to change in which zone the zombie spawner needs to spawn. Also the spawner needs to be in that zone in order to work.
The best thing to do is look at the tutorial Harry gave you. 
6 years ago
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