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Contact Support - Help Center Get help on the UGX Discord. Join it now!Just booted up the map, got through the first round and I was listening to the end round and start round music and I'm thinking: "Did the modder use music from knights of the old republic for their endround and roundstart music? If so: awesome"
because i recognize the music lol
that and a few sound effects
perfect will tets tomorrow when i test my alapha build!
Super appreciated. your project looks super close to completion
Hi Everyone! Just have a quick simple question. I have a zip line from shi no numa in my map working along with the original script zombie_sumpf_zipline.gsc but no sounds work. The gsc only has a few soundfiles in the fax but they don't play so my zip line is silent. Any help would be great!
Hi Everyone! im developing a new WAW map and i having trouble finding anyone at all willing to help with Very light scipting and general radient quiestions.
Its sad because everyone has migrated over to BO3, But WAW is definitely not dead. i personally like WAW much better many reasons, including MUCH better optomization and for WAW you dont need some super uber pc to play it at good framerates.
Im trying to make this map a absoulte pinnacle in the community:/and WILL NOT be just another map. and would hate to see it fade out.
if there is anyone at all that even knows ANYTHING about scripting or Radient please let me know. i would hate to trash-can this map over a few simple scripts:/\
Fourm Link to map: https://www.ugx-mods.com/forum/zombie-maps/5/beyond-the-graves-ugx-mod-1-1-december-8th-release/16740/msg159400#msg159400
Thanks all!,
Kyle
My computer has been having these wierd lagspikes for months now, and its all because this weird event where I suddenly have no room in my harddrive (IE 5 to 0 GBs free) then suddenly I progressivly gain it all back (i regularly have at least 100 gb free). does anybody know whats causing this?
Hey, I'm working on a Halloween map and it's almost done. Here's a couple question I have for everyone.1 When is it okay to release a halloween map?
2 Should the zombies have custom skin textures
3 Should I add a couple hidden songs
4 Are just WaW weapons good (has 3 weapons for single player campaign fixed for zombies)I have about 20 Bo2 weapons and wasn't sure if I should add them. I see them adding to the reply a bit but at the same time I love the feel of a classic waw map. I would like to have the map reply a lot and enjoyed. So didn't know if adding them was super important.
(Map is just a fun quick challenge map)
Wow, I can't believe I missed this... I haven't played it yet, but my god those screenshots look nice. Can't wait to see the final product!
perfect guys! much appreciated.
what part of that should i add to my mod.csv?
Hi everyone! im working on my first map to be released early december called "Beyond The Grave"
i had a fantastic idea of making an area off my map blocked by explosive barrels and when shot will explode and allow access.
i saw a post awhile back about this but saw that the poster got the prefab that comes with the game to work, but no sound:(!
id like to simply get the sound working.
super appreciated if someone can help me make this happen!!
Thanks All!
Good Listen I'll type the problem again
i have 2 zones the frist zone is ( start_zone) and i want to make zombie spawn Riser so i add this KVP to zombie
script_string : riser
and i put script_struct and give them KVP
script_noteworthy : find_flesh
targetname : zombie_rise
and it work but when i want to make zone_2 zombie spawn Riser i copy script_struct but zombie spawn in the frist round and i dont active door