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Zombie Don't Follow Me

HOT
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Created 7 years ago
by Ed- Canal D9
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I would like to know why this happens, the zombie simply to follow me in this part of the map, the volume is right and in place

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Last Edit: October 25, 2016, 06:47:33 pm by Ed- Canal D9
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Bump, having a very similar issue. Zombies run to a certain place e.g a wall and continue to run into it only following me when I get very close to them.
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same here! After the update the zombies have been doing that for me... someone help please.
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Please someone help i'v tried everything but nothing works ;( my map will be abandoned forever if this isn't fixed, and idk what els to try. ;( RIP );
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Do you have clipping in the way, or a wall that isn't being rendered (caulk) that is blocking them. Could it be a door way that you buy, and your clipping isn't removing? Can you post some screenshots, it may help people give you some ideas as to why it's happening.
Last Edit: November 01, 2016, 09:58:37 pm by kaizokuroof
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The zombies continuously run into the wall and will only target the player when extremely close.
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The zombies continuously run into the wall and will only target the player when extremely close.
[/quote]

That's exactly what's happening to me someone please help!!
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This is in the starting room. No doors are open. When I open doors this still happens. please help
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Are they targeting inaccessible windows?
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Are they targeting inaccessible windows?

Not too sure but 2 windows they will not go through and run into the wall just like when they're in the map.
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So check? Open up the zombie spawner and look for its target. Make sure it's the name of the window you want them to go through.
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So check? Open up the zombie spawner and look for its target. Make sure it's the name of the window you want them to go through.

I've checked multiple times and they're not going after different target windows. Secondly risers still run into walls. This sin't a problem of inaccessible windows.
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I've checked multiple times and they're not going after different target windows. Secondly risers still run into walls. This sin't a problem of inaccessible windows.

You did do exactly as it says in this tutorial correct?: Link

The only other explanation I can think of is something in the way, navigation was somehow generated wrong or you messed something up when creating spawners/zones.
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You did do exactly as it says in this tutorial correct?: Link

The only other explanation I can think of is something in the way, navigation was somehow generated wrong or you messed something up when creating spawners/zones.

The spawns can't be messed up. They worked and when I formatted my PC (The work was backed up, nothing was missing) is when the issue began.
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The spawns can't be messed up. They worked and when I formatted my PC (The work was backed up, nothing was missing) is when the issue began.

If that is the case then I don't know why people are giving you mapping suggestions, it is clearly a problem with either the program or pc. Nothing to do with the map if you didn't change anything since before you formatted.

 
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