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Contact Support - Help Center Get help on the UGX Discord. Join it now!![]() | Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
PLEASE FOR THE LOVE OF GOD SOMEONE MAKE A CS_OFFICE ZOMBIE MAP
How do i change the directory for the textures? it thinks my game is on my desktop. ???
try changing the game directory on settings. that's how it handles the directories of models and textures.
Sweet
no offense, but doesnt this go against what delta said in this forum (http://ugx-mods.com/forum/index.php?topic=3042.msg30752#msg30752)
no offense, but doesnt this go against what delta said in this forum (http://ugx-mods.com/forum/index.php?topic=3042.msg30752#msg30752)
Post Merge: June 06, 2014, 02:19:49 am
and thats not helping matters
It kept on telling me that i needed to insert a game disk. And when the message went away then it says this:
(Image removed from quote.)
as far as i understand, that topic is more like response to people who recently steals scripts from other people's maps. also, as you'll need to ask permission from the map's creator if it's a custom map, you won't be breaking any rules. same rules apply if you give credit to when you port a stock map from a source engine game.i'm not quite sure why it doesn't work. when does that happen actually? when you set the game directory or when you try to copy materials?
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so basically, your sayins is that its ok to steal maps from the professionals, but not the community. Im pretty sure that topic did not specifically say that they were only talking about waw. If the Trem and Delta cant see this... then they are hyprocrites.
so basically, your sayins is that its ok to steal maps from the professionals, but not the community. Im pretty sure that topic did not specifically say that they were only talking about waw. If the Trem and Delta cant see this... then they are hyprocrites. John you are a good friend and all, but i recommend the removal of this tool. Noobs will just rip source maps and release it. It will become worse than our box map releases.
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Would of been awesome if this worked for titanfall maps since its source and you can get the bsp file, but turns out its in a format the bsp to vmf converter can't read. Oh well.
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Titanfall's built on a heavily modified Source Engine so we need to wait for someone to release a decompiler for Titanfall's maps. I've already seen people porting Titanfall models to Call of Duty so i think it's not impossible to do it, but I still couldn't figure out how to convert terrain patches and fix texture alignments so we need to wait a little longer i guess.