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RENDERCOMMAND_WARN_SIZE (16384 KB) reached

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Created 9 years ago
by Eggies
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Hello. I was trying to make moonlight for my map (meaning I wanted ONLY a dim light that comes from the moon, not the actual model in the sky) and I added these KVPs to my worldspawn.



After adding this, I turned off "cubic clipping", Pressed F8 and LO AND BEHOLD I have gotten the error seen in the title  :rainbow: I do have "39" worldspawns (when I press N and look at the bottom it says 39) however I know that the extra worldspawns are just unstamped prefabs. Also the 3D part of radiant started to lag like crazy. It also seemed like the sun was in a wrong place (but I know that's caused by my inexistent knowledge of positioning the moon)

However, I don't want this error. Is there any way to get rid of it? Also, once the error is solved, what is the sun direction KVP I should have? Any help with this would be really appreciated.  :)
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"reflection_color_correction" "zombie"
"skyboxmodel" "skybox_zombie"
"sunisprimarylight" "1"
"bouncefraction" "0.3"
"contrastgain" "0.35"
"_color" "0.5 0.5 0.7"
"ambient" "0.1"
"sundiffusecolor" "0.25 0.55 0.8"
"diffusefraction" "0.15"
"classname" "worldspawn"
"sundirection" "-150 17 0"
"suncolor" "0.64 0.85 1"
"sunlight" "0.75"

Try these.

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Type EVERY SINGLE ONE in worldspawn? 0-o

Edit: Ignore what I said. I'm sure you know what your doing.
Last Edit: September 18, 2015, 06:57:56 am by Tiyoushi
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Type EVERY SINGLE ONE in worldspawn? 0-o

There is an easier way, go find the .map file and open with Notepad ++. Near the start you will see world spawn settings, just overwrite the old with the new ones
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Try these.

While they did give me a nice moonlight that I really liked, I still got the error and the 3D map was still laggy. Is there anything else I have to do?
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In radiant at the top click... view...light preview.
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That's what I've been doing. The reason I posted this is because I get the error "RENDERCOMMAN_WARN_SIZE (16384 KB) reached." Also the 3d map gets REALLY laggy. My worldspawn has the same KVPs as Scobalula's earlier post.
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Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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That's what I've been doing. The reason I posted this is because I get the error "RENDERCOMMAN_WARN_SIZE (16384 KB) reached." Also the 3d map gets REALLY laggy. My worldspawn has the same KVPs as Scobalula's earlier post.

I'm pretty sure the error is because of lighting preview being enabled, so turn it off.
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When I was helping you in chat, the kvps in the tutorial were just examples, you could change the values to fit your needs. Also, those were the minimum kvps needed to create the sun, others could be added like in Scobulua's example. Sorry if I didn't explain that we'll enough.

That error you get, I get it too when previewing the sun or large amounts of light. I think it just has trouble rendering everything with all the light.

Double Post Merge: September 18, 2015, 11:41:16 am
I'm pretty sure the error is because of lighting preview being enabled, so turn it off.

He wants to preview the light...
Last Edit: September 18, 2015, 11:41:16 am by MZslayer11
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When I was helping you in chat, the kvps in the tutorial were just examples, you could change the values to fit your needs. Also, those were the minimum kvps needed to create the sun, others could be added like in Scobulua's example. Sorry if I didn't explain that we'll enough.

That error you get, I get it too when previewing the sun or large amounts of light. I think it just has trouble rendering everything with all the light.

Double Post Merge: September 18, 2015, 11:41:16 am
He wants to preview the light...

Yea I know, but that's what's making it all laggy lol
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Will this error affect in game? Because if it does I need to fix it or remove it. If it doesn't I'm fine with a laggy 3d previewer  8)
Marked as best answer by Tiyoushi 9 years ago
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Will this error affect in game? Because if it does I need to fix it or remove it. If it doesn't I'm fine with a laggy 3d previewer  8)

No it doesn't affect anything. I'm guessing a more power pc wouldn't have this problem. You can just ignore it and try to accept the lag when previewing lights lol.

 
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