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Radiant Questions

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Created 8 years ago
by ZombieSlayer5778
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Hey guys! I am currently working on my first map, and there were a few questions about using Radiant that I had  :D

1. I was wondering how you could make hills or large rocks, because I can't seem to figure out how.

2. I was reading about making zones, but I don't know where the mapname.gsc file is. In other words, I don't know where root/mods/mapname/maps is  ;)

Any feedback would be appreciated; I am new to using Radiant, so I don't know how to do all these things  ( ͡° ͜ʖ ͡°)
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Hey guys! I am currently working on my first map, and there were a few questions about using Radiant that I had  :D

1. I was wondering how you could make hills or large rocks, because I can't seem to figure out how.

2. I was reading about making zones, but I don't know where the mapname.gsc file is. In other words, I don't know where root/mods/mapname/maps is  ;)

Any feedback would be appreciated; I am new to using Radiant, so I don't know how to do all these things  ( ͡° ͜ʖ ͡°)

1. There is many ways you can make hills and rocks. There are a set of xmodels you can use and re-size accordingly but that will only give you a limited amount of customization (resize xmodels after you place them in your map by pressing [N] and putting in the KEY "modelscale" and a VALUE "X" X can be any number value. for example doing  Value of "2" would make the model 2 times larger and ".5" would make it half as big.) Terrain patches are your best bet for this type of work. It seems you have a very limited knowledge on radiant so far so watch these tutorials if you haven't already because there is a right and a wrong way to use terrain in radiant:

https://www.youtube.com/playlist?list=PLoSUR65Ja21rvlDtjcBZMu3KCMike0H7C

2.
On a game disk:
C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps
On steam:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty - World at War\raw\maps

Watch every video on that channel and follow along with them and you will learn a lot. Most questions you can have in radiant can be found pretty easily by making a quick google search or search in the forums section. Good luck on your first map!
Last Edit: January 11, 2016, 01:23:37 am by Psych
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2.
On a game disk:
C:\Program Files (x86)\Activision\Call of Duty - World at War\raw\maps
On steam:
C:\Program Files (x86)\Steam\steamapps\common\Call of Duty - World at War\raw\maps

This is a route to the raw files, and for zoning you don't want to edit raw files, no? :please: So make sure you edit your raw files. If a file is not in your mod, copy it from the raw into your mod's folder. "Mapname" is switched out with your mod's name, and root is your waw directory.
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Lol, I feel like all of the youtube tutorials I find when I search "how to use radiant" are from a few years ago, so thanks for the video  :)
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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Lol, I feel like all of the youtube tutorials I find when I search "how to use radiant" are from a few years ago, so thanks for the video  :)
considering its the same radiant we received in 2008, thats not surprising surely ???
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This is a route to the raw files, and for zoning you don't want to edit raw files, no? :please: So make sure you edit your raw files. If a file is not in your mod, copy it from the raw into your mod's folder. "Mapname" is switched out with your mod's name, and root is your waw directory.

he was saying he cant find his mapname.gsc in the first place so he would have to go into raw/maps to find it
Last Edit: January 11, 2016, 03:54:05 pm by Psych
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This is a route to the raw files, and for zoning you don't want to edit raw files, no? :please: So make sure you edit your raw files. If a file is not in your mod, copy it from the raw into your mod's folder. "Mapname" is switched out with your mod's name, and root is your waw directory.
exo :please: the way to add or mess with zones through scripts is in mapname.gsc in raw lol
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exo :please: the way to add or mess with zones through scripts is in mapname.gsc in raw lol

I haven't done this shit in ages. :please: I was sure you had to edit a script in your mod's folder for it, but I'm wrong once again. :lol:
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exo :please: the way to add or mess with zones through scripts is in mapname.gsc in raw lol
I haven't done this shit in ages. :please: I was sure you had to edit a script in your mod's folder for it, but I'm wrong once again. :lol:
There's no difference. :poker:
Actually, I don't even have mapname.gsc in raw.
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There's no difference. :poker:
Actually, I don't even have mapname.gsc in raw.

Heres the difference:

Script in raw folder = Built in .ff
Script in mods folder = Built in .iwd
Its just the matter of if you want people to look through your .ff or .iwd for the script :P
Last Edit: January 11, 2016, 08:29:52 pm by HitmanVere
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Heres the difference:

Script in raw folder = Built in .ff
Script in mods folder = Built in .iwd
Its just the matter of if you want people to look through your .ff or .iwd for the script :P

lol, also it much better to put in iwd, cause u only have to build iwd to update it which takes like 2-3 mins where as compiling takes 10-15, also u can edit it in ur iwd without having to re build iwd
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lol, also it much better to put in iwd, cause u only have to build iwd to update it which takes like 2-3 mins where as compiling takes 10-15, also u can edit it in ur iwd without having to re build iwd
Lol, I might be doing something wrong because it only takes 10 seconds or so to compile, and the map gets errors when it starts, or crashes the game.  :(
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Lol, I might be doing something wrong because it only takes 10 seconds or so to compile, and the map gets errors when it starts, or crashes the game.  :(

if it crashes the game, tell me what the error says or create a thread on mapping help, but it probably only takes 10 seconds cause ur map doesn't have much in it, i would recommend u watch blackjackjhonnys tuts on utube as they will help u learn more about radiant.
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if it crashes the game, tell me what the error says or create a thread on mapping help, but it probably only takes 10 seconds cause ur map doesn't have much in it, i would recommend u watch blackjackjhonnys tuts on utube as they will help u learn more about radiant.

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I haven't done this shit in ages. :please: I was sure you had to edit a script in your mod's folder for it, but I'm wrong once again. :lol:
UGX SP places it in root/mods/MODNAME/maps

mr hankey places it in raw/maps

this example really doesnt matter, as the file only applies to the one mod anyway, but as a standard practice - never touch raw, copy paste it to your mod folder if its not there already
Last Edit: January 14, 2016, 08:25:23 pm by Harry Bo21

 
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