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Probs etc..

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Created 11 years ago
by Elzy
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so my first beautiful screenshot is this

the second one is to show you my layout

i've been having such a hard time with this program lately, with models, errors, and lighting, and now i have this a basic setup that gets me an error
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steviewonder87
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so my first beautiful screenshot is this
(Image removed from quote.)
the second one is to show you my layout
(Image removed from quote.)
i've been having such a hard time with this program lately, with models, errors, and lighting, and now i have this a basic setup that gets me an error
Turn off developer 1. But you should probably add the colt back in, or make the necessary changes to your start pistol if you have changed it.
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Mapper Has released one or more maps to the UGX-Mods community.
Scripter Has shown effort and knowledge in the area of scripting while being a part of the UGX-Mods community.
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Did you use a script placer? (which one?) Did you select specific mod when compiling?
Last Edit: October 13, 2015, 01:34:08 pm by MakeCents
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im using script placer 2.0.1, if there is a latest version i cant download it because when i tried to download it it still told me to log in even though i was, and another thing i don't even know or where to turn off *developer 1* so yeah
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This can be caused by the wrong viewhands. Make sure you've installed your viewhands correctly (most people use viewhands_black_kit) and have overwritten the original viewhands in _loadout.gsc
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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together until it compiles (with warnings)..."

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This can be caused by the wrong viewhands. Make sure you've installed your viewhands correctly (most people use viewhands_black_kit) and have overwritten the original viewhands in _loadout.gsc

Nope. This is because the weaponfile zombie_colt isn't included in the map.

To the OP: If this is intentional, remove all instances of zombie_colt from _loadout.gsc, dlc3_code.gsc, and/or _zombiemode_weapons.gsc.

Otherwise, verify that the zombie_colt weaponfile is included in your dlc3.csv. You should see this somewhere where the weapons are:

Code Snippet
Plaintext
weapon,sp/zombie_colt	// last stand weapon
weapon,sp/zombie_colt_upgraded

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Turn off developer 1.

Wouldn't recommend doing this. Developer(and developer_script) provide invaluable debugging for scripts. It can literally make the difference between a map with a few minor issues to a map with major; game breaking bugs.
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Nope. This is because the weaponfile zombie_colt isn't included in the map.

Well it worked for me when I had that error.

Also Elzy, make sure you make the "zone_source" folder accessible (turn off READ-ONLY) to the script placer. If you're using Script Placer Z V2.0 that is.

 
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