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Map Crashing help

HOT
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Created 11 years ago
by GearZ469
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♦Minor scripter, horror/fps story designer and writer.
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♦In process projects- •Phatom demons(dog round replacers) - 14%
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I went to testmap my map after only editing a few guns in the ugx weapons editor++ and what i get blows my mind. I dont get an error. My cod crashes and windows informs me that the program stopped working and had to close. If anyone has ever had this problem, plz help me. I have been working on this map for 3 months and it would kill me to have to abandon it now. Thanks  :(
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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thats usually the overall memory limit, but id be surprised if you hit that already?
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? but when i delete the new guns nothing changes...
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well thats what it is

make sure you recompile and remove all unnecesary resources from the stock stuff (weapons/sounds etc)
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okay. can u give me an example
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you dont need the stock guns weapons files loaded, or their sounds or fx if your using custom guns

can also cut out all the other fx that are called, that actually relate to Der Reise

theres tonns of things you can do to save memory, but i assure you a instant crash and "windows not responding" - is hitting the memory limit
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ok thank you. and just to be sure by that u mean like the weapons from der riese and their sounds(which ive done)
EX: the bar
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ok thank you. and just to be sure by that u mean like the weapons from der riese and their sounds(which ive done)
EX: the bar
by the fact youve hit the limit, i would propose you havent removed them "correctly"
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by the fact youve hit the limit, i would propose you havent removed them "correctly"
correctly?
i hate to be a burden but i would like to ask as much as possible
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correctly?
i hate to be a burden but i would like to ask as much as possible
you need to comment them out of your zone source files or create a ignore file

cant give you more info than that right now tho, im not at home, dont have access to m pc

if you look around on the forums, youll find what you need
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You could try loading the map by first typing ' logfile 2 ' in the console, and then launch with  ' devmap ... '
Then after it crashed look in your mods\mapname\ folder, there should be a file called console.log, and there should be more info about the crash in there..
Just to make sure you're fixing the right things
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You could try loading the map by first typing ' logfile 2 ' in the console, and then launch with  ' devmap ... '
Then after it crashed look in your mods\mapname\ folder, there should be a file called console.log, and there should be more info about the crash in there..
Just to make sure you're fixing the right things

when i typed in logfile 2 i got something wierd about like the quick revive files but when i typed in developer 1 i got this.  http://imgur.com/cLcXjiu            so does this mean i should remove all traces of the waw guns in my map? except the ppsh, tompson and raygun?
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when i typed in logfile 2 i got something wierd about like the quick revive files but when i typed in developer 1 i got this.  http://imgur.com/cLcXjiu            so does this mean i should remove all traces of the waw guns in my map? except the ppsh, tompson and raygun?

The error you show in the pic means there's a precache line for that weapon somewhere, but the weapon-file's are not loaded in your mod. Should not crash your map though,
i would focus on the error in the logfile tbh.

Maybe you can post the error('s) that are in the logfile in a code-box so we can look at it.
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http://hastebin.com/vuhizuzoti.vbs thats in the consle file,,,, dont really know which are errors...
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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zombie_kar98K isn't included in any of your FastFiles. If your not using the Kar98k remove it in both _zombiemode_weapons.gsc and dlc3_code.gsc or if you are using it include it in mapname.csv in root/zone_source.

Edit: Forgot that DLC3 weapons are meant to be included in dlc3_code.csv. Add weapon,sp/zombie_kar98k there.
Last Edit: July 02, 2015, 09:00:14 pm by daedra descent

 
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