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Messages - GearZ469

good map i didn't test it but i saw YAW playing it firstly you need to minimize the talk or make the wait function much longer so the players can get it all from my view YAW didn't understand a word  :please: , lol gg man keep up good work

Lol don't worry, I will make sure that the text can be toggled to stay longer in my next map. Thanks for the advice and support! It really helps and supports me in what I do. ;D
8 years ago
THE END OF THE "TIME" LINE - GEAR2469's NEXT MAP(THE DESCENDANT) TEASER TRAILER
COMING SOON!
i am putting as much time as possible into my next map to avoid errors and fun ruining things also to add more to the EE and the map. the EE is huge with multi different turns and bends. So be ready for my next map and thanks for all the support on the EGYPT map!  :D   
all the trailers are going to be animated so... i am looking for to showcasing them!
                                                         http://imgur.com/J1hNShG

                                    Follow me on twitter for more updates, secrets, images, and gameplay
                                                                               @GearZ469
9 years ago
i made a guide on how to complete the easter egg for anyone who needs it: https://www.youtube.com/channel/UCbsUnQwlc-F0eQc3IaHV4Aw :)
thanks
9 years ago
Hey man v2.0 is kind of buggy now, the scar gives you a hand weapon also i cant see my ammo anymore :(. Just says 0/0 ammo when i have full ammo. It happened when i was playing with 2 other friends
Umm you might have caught a map bug in the download, try and delete the map out of appdata and then reinstall it and if that doesn't work then I will look deeper into it but I need to know if this is a real map bug or just a download glitch

Double Post Merge: July 30, 2015, 04:32:10 pm
I am happy to download and test, unless you are going to update the map again?
soon i will take my time on updates so i don't miss anything
9 years ago
It was fun to play. Except there were quite a number of issues, the map wasn't really consistent (e.g. weapon wallbuys sometimes had chalk drawings, sometimes didn't, the ACR has the exact same chalk drawing as the AK47), you couldn't pap the thundergun :(, clipping was a big issue, some of the detail was glitched or incorrect (e.g. the starting area had a post which would stick out and potentially block you which could kill you).

The guns were a good mix of custom weapons. It was a shame that the box light didn't work correctly and that you couldn't see prices on perks as a hintstring or the buyable ending. Also PLEASE use &&1, this shows the user the default use button we have selected (I don't use the F key to use things) for example, "Press & hold &&1 to Open Door [Cost: 750]".

 Some of the weapons severly lacked ammo (e.g. STG44 with 130 reserve ammo??? Should be 270 or 300). Ignoring those previous points, the map was a lot of fun and despite some model clipping issues (*cough* plane wing on outside area *cough*) I would really recommend it to others for some good zombie-slaying fun! If you just fixed some of the issues previously stated I believe this could be a classic. GearZ, you did a good job be proud of it! Very creative and imaginative which a lot of maps nowadays seem to not have as much in them.


REVIEW:

Detail: 5/10 - Not bad detail but had a few glitches here and there with detail and there was no texture patching.
Custom Content: 7/10 - Good amount of custom weapons and features.
Fun Scale: 7/10 - It was quite fun despite the bugs here and there.
Re-playability: 4/10 - Apart from the main doors and the buyable ending there isn't much else to do so once you've completed it there isn't much point playing it again except with friends which could be fun.
Bugs: 6/10 - There was a considerable number of clipping and graphical issues which could easily be fixed but no real game breaking bugs so, good work!

OVERALL VERDICT:

29/50 (58%) - Good map! Would recommend!  :D
thank you for the feedback and i promiss i will take all of this into consideration in updates and certainly into my next map. i would for sure make that replayabllitly up to  ten in my next map, im thinking about having over 10 mini EEs that arent required.... mabey a sliquifyer and staffs too...
9 years ago
What a great map! Still haven't finished it but taking a break. The tombs are a bit too easy (the 600 points tombs) since no zombies will spawn and all they do is come at you in a straight line, which is really easy to defend yourself against.

I found the weapons really nice, not too OP but definitely not bad. Was a bit disappointed in the begin when I saw a gun and thought: wow a new gun, all it turned out to be was a simple M14.

I have loads of fun playing the map, but meh, the 'objectives' are a little bit too easy and they could've been a bit better and more fun.

Also it annoyed me like hell the perks didn't say the price. But well, overall it's a great map!
thanks man, im glad to see that you enjoyed my map ;D
9 years ago
I love a lot of things about this map, from all the theming in the menu and load screen, to the features with 3 easter eggs, to all the instructions on how to play the map at spawn.  Even the gun choice was fantastic!  Never got the same guns from the box twice!

But, the map layout, sorry to say, really blows.  Stuff was just placed randomly in the map.  I also didn't like that until I turned on power, it was too straight foward.  Being on some scaffolding at spawn and having the zombies take like a half an hour make the first few rounds kind of a drag.

There are a lot of other layout things I could mention, but I don't want to bring you down too much, and there are lots of cool features that could be applied to your next map that I have full confidence you can make some really good maps with.   Hope I was resourceful with my comment! :D
thanks man means a lot to me. and the reason there is stuff everywhere out of place i can not tell you. but i can tell you that there is a purpose and huge awesome story to answer your discomforts.

Double Post Merge: July 24, 2015, 02:21:53 am
Firstly, this is a VERY AWESOME map! I like all the cool guns you get when doing the tomb easter eggs. Great job! But there is one thing I had some trouble with. When I played the map and started doing the teddy bear hunt easter egg, I couldn't find one of the code door numbers. I think it was the 3 or 5 number panel. Please let me know where it is so I can have finally unlocked all the secrets on this map. :D
One is by the stamin up perk-a-cola machine
two is near jug
and three is where the mp40 is
Now the reason there might be one by deadshot and all, is because there is an unfixable glitch in the map in which makes it so that every debris you open you can see where it moves to before disappering but it doesn't for some reason go away. It is at random and happens on and off
in co op it usally happens to everyone but host but, some times it mixes up
Hope you enjoy your reward
9 years ago
maybe not. You just have to "install" them CORRECTLY. And for ur next Map, fix all issues on your guns before releasing your map. Just a tip  ;)

Did you download them from CFG or did i sent you the link?
thanks i will and I got the link from you
9 years ago
we will see because i deleted it and reinstalled it again, testing it and still it hasnt work so it is your map just saying
Okay ummm, im stumped bro. maybe ask someone in the chat... sorry
9 years ago
ever sence v2.0 its not working when it hits dog round it bug out and theres no dogs nor zombies, reinstalled it, still did it, deleted it from my folder and i reinstalled it, still no zombies nor dogs on dog round. comment under my comments if you are all having the same problem im having during the dog rounds and if the creator deletes this comment then im gonna repost it cause he wont listen to what we have to say
What?
I don't know about this bug, or how to fix it... sorry
I don't think that is something to do with my map.... Cause no one else has had this problem
9 years ago
Its time to ask me cause its my Blunder :P
okay why dont the sounds work, i put them all in correctly
9 years ago
A shame this is your final release version cause I found another out of map glitch. :troll:

Out of the Map

By the way, I get 20 frames lower FPS in your map than I do in others...
yea just saw it on youtube, I'm not concerned about it because it's not a map breaking glitch, only way your gonna find it is if u stumble onto it on purpose. no player is gonna mistakenly jump out of the map. but thanks for the info, if a 3.0 ever comes out.. when there are game ruining glitches that need to be fixed then i will make a 3.0 but for now im fine
And Finale Version does not mean finale release.... ther can still be a 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 but no 3.0, overtime your glitch will be fixed,
9 years ago
This was a pretty fun map. The Double Dew kicked alot of ass  :rainbow: and also I loved the fact that you didnt put a limit on how many perks could be held at one time. I do have a couple complaints though.
While I was playing this map. I found myself getting stuck on a lot of objects that weren't actually there thus almost causing me to die. Another thing that bothered me is that some of the guns were really weak, like the Kiparis. I picked it up at around round 4 for nostalgia purposes and it took quite a few rounds to take one zombie down. I understand that it was a cheap weapon but the M14 did a lot more damage and it was worth 400 less than the Kiparis.

Other than that, This map was awesome. Keep up the good work.  ;)
thanks
9 years ago
What exactly did you fix/change in this update?
the blundergat had only 10 rounds... now it has 60
the cliping was off on one of the walls
zombies glitch in ice room
m14 wallbuy sometimes broke the map
9 years ago
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