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Just Black

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Created 11 years ago
by Elzy
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so sorry if this has already been answered but im having some trouble with my models, i have a reflection probe + Light Grid Volume & lights, but my props are just pitch black if anyone can help that would be awesome! :) thanks
Screenshot: http://i.imgur.com/5q9xDYl.jpg
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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do you have a caulk box around your enitire map - with no gaps
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Also as well as the caulk box check this page and see of your lights all have the correct settings.

http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Advanced_Lighting

I have seen this similair problem when my lights are not covering the area entirely. But also this problem can be something to do with images / materials not loaded properly however i would check out your lights.
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yeah none of that is working ...
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yeah none of that is working ...
you did the caulk box?
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yes and that just made it so i could not compile my map
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i blame obama
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yes and that just made it so i could not compile my map
lol then you did it wrong, try again

you "need" a caulk box for cods lighting engine to work
Last Edit: October 13, 2015, 12:11:51 am by Harry Bo21
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i didn't though, i made a box all around my map and made it the caulk texture like you said =\
lol then you did it wrong, try again

you "need" a caulk box for cods lighting engine to work
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i didn't though, i made a box all around my map and made it the caulk texture like you said =\
needs to be a holllow box, prob forgot to say

either way it does work and "is" required
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but if i put a hollow box around my map it renders my probs useless as if its in a wall, cause everytime i put a hollow box around my map it gives my a error saying ERROR: Reflection probe at (some coordinates) is in solid.
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ok, what i think youve done is dragged a brush over your map, rather than 6 brushes "surrounding" it ( as in the 6 faces of a cube ), might have even dragged one up by mistake, which can be hard to see

there is a hollow button in radiant, i forget where, one of the tool bars at the top

delete it and try again

drag a big box, hit that "hollow" button with the brush selected, and that should be all ( and needs to be the caulk texture )

that error, is specifically saying, since you added that brush, somehow this reflection probe has ended up "inside" a brush
Last Edit: October 13, 2015, 01:04:17 am by Harry Bo21

 
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