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Zombie Blut

HOT
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Created 10 years ago
by xJimmy33
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                                                                                              ZOMBIE BLUT





welcome to my 3rd map - > Zombie Blut
this is a "race" map, you beat it if you enter the last area.



-> No story for this

-> Map made 3-4 weeks (i think)




-- Hitmarker (yahy!!)

-- Blur screen at start

-- Custom weapon sounds

--  "Dig sites" like in BO2 - Origins

-- An endgame -> not buyable and not rounds :P

-- One way teleporters

-- Custom ammo counter

-- Music starts at last area

-- Dog round fog everytime :P

-- Custom pap camo

-- Full gun names

-- Changed FOV [75]

-- Changed weapon FOV

-- Changed viewhands

-- Changed font

-- 7 Perks [quick revive, speedcola, double tap, jugger, stamin-up, deadshot, phd-flopper]

-- FIXED JUGGER

-- Wunderwaffe DG2 dont zap jugger away

-- Pack a Punch

-- Zombie health little bit increase

-- Custom vision

-- Little detail ***

-- Removed dogs

-- UGX easy-fx

-- Evil teddys  ;D

-- Glow zombie eyes

-- BO2 STG44

-- Pistole 08 and a flintlock pistol

-- 3000 startscore  ;D

-- 3 bear music easter egg

-- Friendly AI fixed

-- Typewriter intro

hope thats all.



CREDITS:


--> YaPh1l - Typewriter intro / endgame script / AI fix / tesla fix / blur effect / glow eyes

--> BluntStuffy - Flintlock pistol + animation / Pistole 08 + animations / Hitmarker script / "dig sites"

--> 3dregenerator - Flintlock model / Pistole 08, Luger model

--> Nukem - one way teleporter

--> deper63923 - Powerup effects

--> Swazzy - Gun sounds

--> BamSkater33 - BO1 perks + fix

--> UGX Team - UGX easy-fx

--> UGX Forum - some help

--> Zombiemodding Forum - some help

If i forgot one, please tell me



BTW: A BIG SPECIAL THANKS GOES TO YaPh1l AND BluntStuffy FOR THE BIG AND AWESOME SUPPORT!!
see you ingame   ;D

PICTURES:







***PLEASE READ:
i can't make more detail in the map because my map in radiant fucks up with my pc..
so sorry for the little detail..

in zone 3 one spawn not work correctly..cant fix it..but i think thats not dramatic.
some weapons have the same name non-upgraded and upgraded. forgot sorry :s


YOUTUBE & COPYRIGHT:
Spoiler: click to open...
i have 2 songs in the map from "Rammstein" and from "Eisregen".
the song from Rammstein starts if you find the 3 teddy's
the other song will play immediately if you reach the end-area.


DOWNLOAD:

http://www.mediafire.com/download/7k556uvlrdi60eh/nazi_zombie_blut.exe
Last Edit: February 17, 2014, 09:00:02 am by xJimmy33
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good map   ;D  ;)
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☭ Soviet Commander ☭
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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mediafires not letting me download for some reason. :/
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mediafires not letting me download for some reason. :/

its for your anti-virus
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its for your anti-virus

no, it just won't connect me to the download server. I can see its waiting for a response from it.
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mediafires not letting me download for some reason. :/
same here
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Check out my Custom Zombies Channel
 P0tZ YaT00000bin'
And also over at twitch
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Yeah same as no download joy
Please fix the link..
Has anyone been successful in grabbing this from mediafire??
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The download link works perfectly for me, also awesome map!


off-topic: xJimmy33, you can get working the kino teleporter intro?
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Looks good map will prove it, the download works for me too.
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its late here in germany..i will add a mega(?) download tomorrow i think..sorry for you  :-X
@KDXDARK no, i removed then. maybe my next map i will add then.
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It working fine now.

Post Merge: February 16, 2014, 11:03:55 pm
Some issues that you should fix:

Zombies get stuck at barriers and sometimes go to a location when a player enters a badly noded area. Also, the ammo counter is set a bit low.



Some models can be clipped through, AI also jump onto badly clipped models:



models render wrong at a distance:



Missing terrian patches:



Blend texture is a bit high from the brush:




I really enjoyed playing this map, it was nicely detailed and surprisingly difficult. Just that some of these issues hurt the gameplay flow(AI running in other directions, missing terrain).

If i may suggest, could you reduce the size of the starting pistol? I personally think thats a bit over sized and it takes up a huge portion of your field of view.



Last Edit: February 16, 2014, 11:04:22 pm by daedra descent
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thanks for the feedback.
the one zombie spawn i can't fix, i dont know why one or two zombies stuck at this..
what you mean with " models render wrong at a distance" ?
and how can i do it right?
i think your missing terrain patches are water..i know, its looks bad..
i was really pissed up, because my radiant lag heavy..i dont know why..only at this map..

i will make an update if more feedback here.

regards
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thanks for the feedback.
the one zombie spawn i can't fix, i dont know why one or two zombies stuck at this..

Usually when something like that happens i'd just move the window somewhere else. I don't know any other way to fix it because it happens even if you spam nodes in the area hundreds of times.

what you mean with " models render wrong at a distance" ?
and how can i do it right?

When you get close to certain models it looks normal, but if you get so far away it will change into (what i think is) the destructible model of the model(if that makes any sense).

Wish i knew how to fix it, but i don't, sorry.
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okay thanks.
will fix it in an update.

regards
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Zombies?
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http://www.speedtest.net/result/3950067582.png

WaW - Nazi_zombie_candyland/Nazi_zombie_ascension2.0  90%-95% (Not completed)
WaW - Nazi_zombie_meth/Nazi_zombie_lamanai  100% (complete)
WaW - Nazi_zombie_killswitch 100% (complete)
WaW - Nazi_zombie_pax 100%  (complete + UGX 1.1 edition)
BO3 - zm_epping_woods 80%
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Good map man! I think u did a fine job at detailing it. Anymore in some areas I think it would have been over kill. Plays nicely. Couple errors here and there but nothing game breaking in my eyes. Keep up the good work Man. Pleased to see more from you. Prop dude.

 
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